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Coffee_2A
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Nexus Mods
Coffee2a
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Error: OpenGL: framebuffer objects unsupported
Coffee2a replied to Kattmandu's question in DynDOLOD & xLODGen Support
Still OpenGL Error -
Error: OpenGL: framebuffer objects unsupported
Coffee2a replied to Kattmandu's question in DynDOLOD & xLODGen Support
New version still OpenGL error without bugreport generated Log here -
Error: OpenGL: framebuffer objects unsupported
Coffee2a replied to Kattmandu's question in DynDOLOD & xLODGen Support
The file you send give me this error. I tried redownload Dyndolod from Nexus, unpack it to a new folder and put that Texgen in there and still the same error -
Error: OpenGL: framebuffer objects unsupported
Coffee2a replied to Kattmandu's question in DynDOLOD & xLODGen Support
Hi Sheson, New log here Run 1: Nexus version default ini with GLDebug=1 Run 2: Test version default ini with GLDebug=1 -
Error: OpenGL: framebuffer objects unsupported
Coffee2a replied to Kattmandu's question in DynDOLOD & xLODGen Support
Hi Sheson, New log here Run 1: Test version default ini Run 2: Test version with RenderBillboardsSingleThread=1 Run 3: Nexus version with RenderBillboardsSingleThread=1, RenderTexturesSingleThread=1 Run 2 was completed successfully but there was no Zip and exist option, and the output file is smaller than Run 3 while using the same modlist and same setting -
That is the version I was using before, I tried running it without any Ini setting and still OpenGL error. My latest successfull run is with latest version of Texgen and set Ini setting as above, unfortunately I don't have any of the old logs when using that test version but everything is running fine now. Thank you
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Hi Sheson, yes Arise - Son of Cyrodiil is the problem, somehow I managed to load texgen and run it then getting error that Son of Cyrodiil having wrong formID. As for the the older version of Texgen, last time I was having trouble with OpenGL error and searching through forum and found that version and it fixed the problem for the last time. Just ran Texgen again with latest version and add RenderTexturesSingleThread=1, RenderBillboardsSingleThread=1 fix the OpenGL problem for me uploading latest successfull Texgen log for you just in case
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Hi Sheson, I have similar problem, and the plugin mention in the log if I turn off that mod, another plugin show up and it keep repeating. I tried load all my modlist into sseedit itself and it's working fine, no error but whenever I tried running Texgen then it happen Here is my log Edit: Decided to make a new profile with only said mod mention in the log and it's work just fine
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thank you for the help. I'll have a look, for now I think I will use treepineforestsnow instead of treepineforest_winter cause it has hybrid lod
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Hi Sheson, here is the tree model and id. I also use Ulvenwald 3D LOD but it is currently not supported for season, I just change the swap ini to use treepineforestsnow instead of treepineforest_winter and rerun Dyndolod and it is working now. But as my understanding, if a tree hybrid model is not available then Dyndolod would fallback to using billboard lod, and I checked my texgen folder and that tree texture is in there, I also tried to open Dyndolod_tamriel_Win and also found that tree texture in there as well, so I don't know why it's not showing
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Hi Sheson, I'm having trouble generating tree lod for winter with the mod Whiterun Forest Borealis and Bigger Borealis Ulvenwald. When in winter most of the tree lod added by those mods is not showing up, and I'm having issue with tree pop up when near them, but for other season, sping - autumn, the lod is working fine. Here are my log My other lod for winter is working fine, just those trees added by 2 mods mentioned is having trouble, I tried to open the LOD file in Nifskope to see and there is a big different in Spring and Winter This is Spring lod mesh This is Winter lod mesh taken from the same place
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Hi, Im having trouble with Dyndolod. It keep giving me Texconv error C0000005. I have the latest Dyndolod, updated driver, add exception to AV and UAC, DynDOLOD Log :https://ufile.io/wnvjzcfd Debug Log: https://drive.google.com/file/d/1D-g2igtW4TsE8-fWxCYHFdtHjVbHj2GA/view?usp=sharing I tried reinstall, repair c++ and it still giving me the same error with different texture name each time