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kelvineppolon

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  1. Even though "uLargeRefLODGridSize=5" in my "SkyrimPrefs.ini", reverting to "IgnoreLargeReferences=0" as you suggested solved the DynDOLOD problem. Thank you for your suggestion
  2. Thank you for the reply. I downloaded SSEEDIT 4.1.5c (Nexus SSEEDIT is 4.1.5 and does not support header 1.71), and checked "mySerpentsPatch.esp". "mySerpentsPatch.esp" is my custom patch to forwards EditorIDs of the Worldspace cell. There are no other edits. Screenshot: https://imgur.com/a/Y3CFnAB I will revert to "IgnoreLargeReferences=0" and let you know the results.
  3. DynDOLOD log : https://ufile.io/n1g7l9i7 SSEEDIT cannot properly recognize the header version 1.71 of The Serpent's Covenant - Quest Mod version 1.0.1 plugin (Warning: internal file FormID is a HITME), but the game itself runs smoothly.
  4. I encountered "Error: [000001DD] <Error: Could not be resolved 2 >Reference." when I ran DynDOLOD 3 Alpha-167. In SSEEDIT, it is from The Serpent's Covenant - Quest Mod, and its header version is 1.71 (extends the number of new records in ESL). I'm using Skyrim SE 1.5.97 and Backported Extended ESL Support, so I guess DynDOLOD 3 Alpha-167 cannot recognize ESPFE header 1.71. Should I use DynDOLOD DLL NG and Scripts 3.00 Alpha 14 for SE 1.5.97, even if I do not use Large reference bugs workarounds? I set "uLargeRefLODGridSize=5" in my SkyrimPrefs.ini, and thus I set "IgnoreLargeReferences=1" in my DynDOLOD_SSE.ini.
  5. When I opened DynDOLOD_SSE_skyrimesm_tamriel.patch, I also see "overwriteITM=skyrim.esm;0000A259". The problem is that Enhanced Solitude SSE v2.8 also changes it (in "Enhanced Solitude SSE.esp" and "ES Terrain Patch.esp" which is also in Enhanced Solitude SSE). I will remove both "overwriteITM=skyrim.esm;0000A259" and "ovewriteITM=skyrim.esm;0000A27A".
  6. Thank you for the quick reply! I will edit the rule you mentioned, regenerate DynDOLOD.
  7. Hi, I'm using DynDOLOD 3.00 Alpha 165 and DynDOLOD Resources SE Alpha 47 from NexusMods (Skyrim SE 1.5.97 with Unofficial Skyrim Special Edition Downgrade Patcher, BestOfBoth). I have an landscape issue when using Enhanced Solitude SSE Improved, Solitude Skyway with DBPT and ESD version S1.0. Somehow, DynDOLOD reverts landscape (FormID: 0000A27A in Tamriel worldspace, cell 000927A) in Skyrim.esm, IGNORING changes in Enhanced Solitude SSE Improved Solitude Skyway with DBPT and ESD (SSkyway DBPT ESD Patch.esp). I attach here DynDOLOD logs (TexGen_SSE and DynDOLOD_SSE logs with Debug_log, LODGen_SSE_Tamriel logs, and screenshot of SSEEDIT which shows that DynDOLOD.esp reverts 0000A27A to the record of Skyrim.esp, ignoring any changes from Enhanced Solitude mods). Link: https://ufile.io/af8ci951 Manual copy of 0000A27A in SSkyway DBPT ESD Patch.esp to overwrite 0000A27A in DynDOLOD.esp solves this problem, so I'm 100% sure that it is due to DynDOLOD. May I ask you to check this issue?
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