I am currently using TexGen and Dyndolod to generate occlusion.esp, Dyndolod.esm, Dyndolod.esp and texgen output.zip with DynDOLOD 3.0.
Actually, I am dragging and dropping Texgen output.zip in to Vortex, then dropping Dyndolod output zip in to Vortex, then sorting the load order
for the above plugins. So, is XLodGen just used in some previous version and now with Dyndolod v3 obsolete?
I assumed XLodGen was a tool with v2.85 and we have moved on to TexGen and Dyndolod (Output.zips)
I am also plagued with the famous curse of Bleakwind Basin floaters at 0,0 so for now need to know if I have overlooked the use of XLodGen.(?)