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imnotfamous

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Everything posted by imnotfamous

  1. So what's should be the new method to get log_directory in latest 1.6.1170? Edit: I see, if we update to use latest SKSE it should go in the right directory I guess.
  2. I think ITM warnings shouldn't be treated as fatal errors, especially from official DLC plugins. This is not good to edit those files, that will be overwrited by any updates anyway, and it can be unsafe too. ITM are records that are duplicated without changing anything. In case of DLC this can be some safety duplicated records from Skyrim.esm itself, so they need original records that will be not changed by others plugins. If I clean those DLC, the risk is there could be changed record instead of originals records, like for example, a vampire armor on Miraak. Dawnguard got 842 ITM, Heartfire got 221 ITM and Update got 386 ITM. Now I'm blocked, I refuse to touch the DLC and I need lods for my mods collection.
  3. Hi, about my Shattered issue, it looks fine with the version alpha 150, thanks.
  4. I'm using DynDOLOD3.00-140a. Do you need more details? Maybe it's resolved in newer version, I will try with the alpha 150. Thanks.
  5. Hello, I got an issue with DynDOLOD3 and the mod Shattered - A Post-Apocalyptic Skyrim AE SE. In Solitude Exterior 2 (Tamriel) there's a well near the merchants stands, but it is broken in Shattered so there's an entrance to the Potema crypt (yep, it change Skyrim a lot). Though the issue is DynDOLOD3 create a dark LOD obelisk in this well. I can disable it with a patch, but it will change its adress each time I rebuild DynDOLOD, making the patch useless. Here some details: Adresses are not fixes ofc, so I'm looking for a fixe, to build a collection: [09] DynDOLOD.esm (640DCEFD) \ Worldspace \ 0000003C <Tamriel> \ Block -1, 0 \ Sub-Block -2, 3 \ 0000927A <SolitudeExterior02> \ Temporary \ 09016F35 <skyrimesm_0C34DA_DynDOLOD_CHILD> Cell: SolitudeExterior02 [CELL:0000927A] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,25) FormID: skyrimesm_0C34DA_DynDOLOD_CHILD [REFR:09016F35] (places SWell_DynDOLOD_BASE [STAT:09016F36] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,25)) EditorID: skyrimesm_0C34DA_DynDOLOD_CHILD NAME - Base: SWell_DynDOLOD_BASE [STAT:09016F36] XESP - Enable Parent: CWSolClutterDisableForever [REFR:00100D97] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -15,25) That's what we get: https://imgur.com/05bmHDz That's what we should have: https://imgur.com/yC3uS1W Regards
  6. Thanks Sheson for the fast answer. I add LockTexconv=1 and unselected the Fake lights child world option, and it works now. I think it could have been a light issue as I use the recent Light Limit Fix mod with its candle glow fake texture, and with LLF Particle Lights instead of Fake Glow mod as well. Not sure how this will be compatible with the Fake lights child world option. Or maybe it's just the LockTexconv that has resolve the issue. Thanks anyway. Keep the good work. Best Regards. PS: I don't get it about the allegory, maybe something related to dragonborn Anyway, your choice, just I'm probably not only to not get it.
  7. I got same issue with DynDOLOD v3 140a. It hangs at atlas creation: [04:22] [Tamriel] Creating texture atlas C:\Modding\DynDOLOD3.00-140a\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_Tamriel_Glow.dds 1024 x 512 The process "Taking your firstborn" (you really should stop this meme I think) is still running at 25% cpu though, but it's more than 20 minutes like that, nothing react. It almost the fifth time I restarted. I don't have this issue on previous versions.
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