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nakakita

Citizen
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Everything posted by nakakita

  1. I never found a solution other than to remove everything in the Textures\Trees\billboards folder if you happen to have one. Of course it works perfectly if you're running the program outside of MO even with those files, but with them, in my experience at least, LODgen will always hang indefinitely. Rather frustrating.
  2. I'll also note that I am using the UOP, and Artifacts. Neither of these have caused any problems in the past with the LODGen, and when the program finally worked those two mods were loaded. Since my hangup was Vanilla Essence, I removed folders until LODGen worked. Landscape and LandscapeLod (both in the textures folder) were not the cause of the hangup. Something in the trees folder was. I'm going to pick through that until I see what the problem is. It doesn't really make much sense though. Edit: There are two subfolders in trees, leaves and billboards. Removing billboards resolves the problem. I tried finding the exact problem files, but oddly even one or two of the files in billboards will cause the memory to soar to 1,500,000... then it completes. I even got 6 of these to work together, but when I added two more that had also worked when used alone, it crashed. I only found one file (shrubboxwood.dds) that caused it to crash on it's own. Apparently these are just too intensive for LODgen to deal with while running through MO. Absolutely no problems running the same files through LODgen when they're in the data directory. Memory usage stays below a modest 280,000k, and that's with every file in the folder including the problematic one.
  3. I didn't have any problems running TES4LodGen through MO.. until today. Everything had been working well, except my FPS was horrible because of OBGE, so I decided to uninstall that, and mistakenly thought everything would continue working. I had been using version 3.0.15 without any issues. Installed some things (specifically this, this, this and this.) I redid my bashed patch, ran TES4LODgen.. and started getting errors, as well as insane memory usage. I don't have a screenshot of it, but TES4lodgen did try and use 3.6 GB of memory before crashing repeatedly. Reverted to 2.2.2. Same problems. Deleted previous LODs. Same problems. Deleted several mods I'd installed last night which had added towns or villages and their compatibility patches (all the Arthmoor towns except the one near Frostcrag, then Nernie's Bravil and Waterfront) and I still had the hangups. Removed Qarl's DOF. Still problematic. Unchecked the enhanced water mods. Still failing to complete. Finally I unchecked Vanilla Essence, deleted the LODs from overwrite yet again and suddenly it works. I'm using other texture mods without any problems. I have other mods that mess with LODs, and have no problems. I really don't understand why it randomly hangs up. I had Qarl's gigantic texture pack installed at one time and it still worked, but now MO wants to fail over this. Screenshots of my errors, MO's memory usage at the time of these errors, and what it all looked like when it finally worked:
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