Hello @sheson,
I will test the game extensively without Dyndolod this weekend, at least for a couple of hours.
When I disabled it, the game ran fine for a good while, and I aggressively opened and closed the map to provoke the CTD. Also I maybe falsely believed that there were faulty objects within the map that were created by Dyndolod, but I really don't know too much about that.
To clarify: Does Dyndolod even influence the world map at all?
I tried disabling the mentioned mods. I will check about CursorMenu.swf , thank you for the hint.
I will provide the Log, but the debug log is over 100 MB, so I didnt post it here.
DynDOLOD_SSE_log.txt