
kn1ghtradiant
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Sorry about that. I'll pay closer attention next time. But, this can be disregarded: I had forgotten to uncheck the option to make the worldspace a fixed size. Thanks for the hardwork.
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This is not a typical issue, but I made a new worldspace and wanted to generate LOD for it. I've done this before successfully but this time I tried it, it failed to work, as can be seen in the picture I attached. I had added new mountain meshes but the only edits I made were to change the texture file paths in nifskope. I made sure in the plugin the correct LOD models were connected to their static records (which are vanilla LOD also with new texture paths). After running DynDOLOD on a completely vanilla profile minus the absolutely necessary files/mods, it added something in the back but nothing else, not even the terrain. Everything ran smoothly and the only error I got was that I needed to clean a deleted record in Dawnguard.esm. Since I've done this for new world spaces before, I believe I did everything correctly (with the .lod file with the name of my worldspace). I do not know if this was on my end or something else? LODGen_SSE_KR2Deadlands_log.txt DynDOLOD_SSE_TexturesUsed_KR2Deadlands.txt LODGen_SSE_KR2Deadlands_TerrainUnderside_log.txt DynDOLOD_SSE_Debug_log_COPY.docx
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Here you go. I ran it twice to see if came up with something different. Texconv_126_2_1E5047B835F44DC98C4153805CFA8FE3.txt Texconv_24_4_FC3C9EC2E85A47C8BD16FF7EAB8D5038.txt
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That folder only has .dds files in it. I still have the program open.
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This the one? - System - Provider [ Name] Application Error - EventID 1000 [ Qualifiers] 0 Version 0 Level 2 Task 100 Opcode 0 Keywords 0x80000000000000 - TimeCreated [ SystemTime] 2023-03-30T17:10:00.9113470Z EventRecordID 103911 Correlation - Execution [ ProcessID] 0 [ ThreadID] 0 Channel Application Computer DESKTOP-SBI5F3J Security - EventData Texconvx64.exe 1.0.0.0 64248f7b usvfs_x64.dll 0.5.6.0 61c9e6d1 c0000005 00000000000c1008 6174 01d9632a75a108b3 F:\NOLVUS2\Tools\DynDOLOD\DynDOLOD\Edit Scripts\Texconvx64.exe F:\NOLVUS2\MO2\usvfs_x64.dll b60abecd-2b37-4aa5-994d-91f26c5ac91d The one from yesterday when I got the same error: - EventData Texconvx64.exe 1.0.0.0 6415a88d usvfs_x64.dll 0.5.6.0 61c9e6d1 c0000005 00000000000c1008 258c 01d96249d0477a81 F:\NOLVUS2\Tools\DynDOLOD\DynDOLOD\Edit Scripts\Texconvx64.exe F:\NOLVUS2\MO2\usvfs_x64.dll 6bf094d4-ba3d-4944-818b-0e5862e349fe
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I tried this .exe and got the same error as before. I'm attaching the logs if you would like to see them. I ran it again with the first .exe you had given me and it ran smoothly without any issues. TexGen logs.7z
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That was it, thanks! I updated the drivers which didn't help but the new .exe worked perfectly.
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There was no bugreport and my search for this particular error code hasn't been all that helpful. I've run TextGen many times without issue. I just upgraded to the newest files. The error is never for the same file. This is the error (with the most recent run) [Window Title] TexGen [Main Instruction] Texconv error C0000005. [Content] textures\landscape\grass\snowplant34.dds "F:\NOLVUS2\Tools\DynDOLOD\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -aw 256 -f R8G8B8A8_UNORM -o "C:\Users\Other\AppData\Local\Temp\TexGen_SSE" "C:\Users\Other\AppData\Local\Temp\TexGen_SSE\A8CF6995ED144F9FA4A19C5DB9EC4455.dds" Click on this link for additional explanations and help for this message [Exit TexGen] [Footer] Online Help | Support Forum | Copy message to clipboard I attached the TexGen_SSE_log and TexGen_SSE_Debug_log. So far, I have: 1. Run Windows Memory Diagnostic. Everything is in working order. 2. Scanned for potential viruses. 3. Turned off all firewalls and ok-ed the necessary files in my anti-virus software. 4. Ran SFC scan, everything was in order. 5. All drivers are up to date as well as the most up-to-date C++ Redistributable. 6. Ran CHKDSK scan, the drive everything is running on is in good order. Nothing is in a systems folder. 7. Tried turning off DEP. 8. UAC is set to not block. 9. Added "LockTexconv=1" to TexGen_SSE.ini 10. Already ran LODGen without issue. My mod list is long but I've only added two mods since last I ran, Natural Waterfalls and Additional Starts for Live Another Life. 11. I'm running the .exe through MO2. Thanks! Logs.7z
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Thanks! Yes, I doubted it was the cause but it showed up in my crash report (the actual, unrelated, cause of the crash was identified and corrected) so, just in case, I ran it again and thoroughly fixed each potential error. If there is no issue with SKSE then I'm all set. Thanks for the help!
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I'm new here so forgive me if this question isn't where it belongs. I had had some issues with my game crashing and while I believe I have fixed said issues, I wanted to go through every log to be sure I don't have any other possible (even if harmless) conflicts. I was going through the plugin logs and this was the DynDOLOD.log: DynDOLOD Plugin 2.45.0 for Skyrim Script Extender 64 2.2.2 for Skyrim Special Edition 1.6.640.0 My game version is 1.6.640 and SKSE 2.2.3 which is the most recent version up on silverlock. One particular crash may have been caused by occlusion but after running DynDOLOD again, the problem resolved. I'm not currently having any issues and I went through and resolved any errors that had come up during the process. I still wanted to verify if I'm still kosher using this version. I am up to date on everything. Thanks!