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afarabaugh

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    mindstormer398

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  1. Thanks for the suggestions. I regenerated LOD, including TexGen and occlusion in DynDOLOD, and the problem is not fixed. I also tried installing the auto parallax plugin, with no noticeable effect - problem still exists. Do you have any other suggestions for things I should try? I am considering disabling snow and mountain mods from the STEP guide and trying again, unfortunately LOD takes ~1 hr to regen each time if have to do texgen and occlusion each time I try something.
  2. Hello - I have a problem with grey rock objects in game. If I disable the generated DynDoLOD outputs mod the rocks appear "normal". Screenshot of problem attached, and logs here. There is no bugreport.txt: https://drive.google.com/drive/folders/1hkp1rFrgCuI5_Wwy8qVNo2Y1ww8iy8q4?usp=share_link Any ideas?
  3. A note for others that have this problem, all I had to do was install the update file for MO2 from nexus. After doing that everything works as expected as far as I can tell. Only CACO is not usable, all others have at least temporary alternatives.
  4. I've followed the latest guide and am playing the GOG version (1.6.659). I'm using an alternate crash logger and have not installed CACO because of the version, but everything else seemed to go smoothly so far. I'm at the "performance tuning" part of step 4 and I've noticed two problems (at least): loading via MO2 -> SKSE and starting a new game leads to a normal start, not alternative start. It's unclear to me why alt start is not working and if there are more problems and this is just one symptom. I can load an old save (from game launch test after installing Extenders), but crash to desktop immediately upon hitting the escape key. I've attached two of the crash logs, the earlier one is before disabling QUI, second is after disabling QUI and trying again with same symptom. I have verified that the game is running through SKSE: Does anyone have any advice for me to get this fixed? Thank you! crash-2022-12-11-17-55-07.log crash-2022-12-11-18-36-11.log
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