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Sento

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    Sento
  • Nexus Mods
    Daidara103

Profile Information

  • Preferred Pronoun
    He/Him/His/Himself
  • Location
    Germany
  • Diamond in the Rough
    Glowing Ore Veins

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  1. Interesting. Thanks for the help. It doesn't bother me that much. I was just surprised because it's the only texture glitch I've found so far.
  2. Thanks, now I found the right Textures:
  3. That's what I've found. It only shows "CandleHornTable01", doesn't matter where I click or how I look at the table. What can I do now?
  4. I found the following Data in MO: That's just the model but I can't find any textures through filtering with "CandleHornTable01".
  5. The texture of the End Table in (CC) Goldenhills Plantation are kinda weird. Is this normal?
  6. Thanks for the help. I talked with the mod creator on the mod page about that. He suggested the same. To fix this I did the following: 1. Reinstalled the mod with the "Optimized settings" option in the FOMOD installer. 2. I've set the "iMaxDesired=" value at the [Particles] section to "2000" via BethINI 4. I've set "EnableBigRange=", "EnableShadow=" and "EnableNormalMappingShadows=" to "false" in enbseries.ini. 4. I've set "OptimizeSmallRange=" to "true" in enbseries.ini. This reduced the lag for around 20 - 25 fps when there are a lot of fire sources on screen.
  7. Sorry, I'm relatively new to this forum so I don't know how things work here. Thank you for the information.
  8. I've set the value under: [Particles] iMaxDesired= to the minium requirement (1500) as suggested in the mod description by Embers XD but the framedrops are still the same.
  9. Discussion topic: Glowing Ore Veins 300 SSE by Freakenstein Wiki Link I always find it hard to find/see ore veins in the world especially in dark areas (dungeons) or at night. With this mod the ore veins throughout the world get a glow "effect" so you can spot them way better. I always use this mod, maybe it can be included into the step guide.
  10. I get massive framedrops when there are a lot of fire sources on screen (torches, candles etc.). Is there a way to fix this? F.e. reducing the resolution of fire effects or anything like that? > Jump to the fix
  11. Thanks @Kattmandu and @CorneliusC. This helped a lot!
  12. I followed the current Step Guide and when I launch the game via SKSE64 I get the error in the attached Screenshot. What can I do?
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