Okay. I uninstalled all Dyndolod files. Re downloaded DynDOLOD DLL NG and Scripts 3.00-97720-Alpha-33-1728547525, DynDOLOD Resources SE 3.00-52897-Alpha-53-1-1728557940, and
DynDOLOD 3.00-68518-Alpha-182-1728598274. Installed as per instructions. Ran Texgen. loaded output to game, Ran DynDOLOD, loaded into game. ran game and game load stopped with the afore mentioned error message. log files listed below:
No debug file was generated for me to upload.
FYI. I bypassed the SKSE error box, game loaded normally. Loaded one of my saves and when load was finished a different error message was displayed for about 10 seconds that said there was a mismatch between DynDOLOD.DLL and papyrus scripts versions. On save startup my PC was in an interior space, so I took it outside and, surprisingly, all distant object billboards were displayed properly.
Am totally baffled as to why an error code would be displayed, yet the operation would function flawlessly.
DynDOLOD.log skse64.log
enb2024_10_15_19_40_38.bmp