I think I found a texture bug in a mod but wanted to be sure before sending to the Nexus. Using your alpha 19, my DyndoLOD64 object LOD creation was failing with this error on every WRLD:
Output: J:\OmegaLoTD\DynDOLOD.v3\DynDOLOD_Output\Meshes\Terrain\Vuldur\Objects\
Using UV Atlas: J:\OmegaLoTD\DynDOLOD.v3\Edit Scripts\Export\LODGen_SSE_Object_Atlas_Map_Vuldur.txt
Using Flat Textures: J:\OmegaLoTD\DynDOLOD.v3\Edit Scripts\Export\LODGen_SSE_Flat_Textures.txt
J:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\textures\terrain\lodgen\jehanna.esp\treeaspen01_red_002eef35.txt not found
Log ended at 3:20:03 PM (0:3)
Code: 404 Tracked this back into TexGen64 failing with these errors:
[03:10] <Error: Can not find file textures\terrain\kirkmore\trees\kirkmoretreelod_red.dds used by Meshes\plants\treeaspen01_lod_flat_red.nif Jehanna.esp HaafstadTreeAspen01LOD [TREE:11662F4E]>
[03:10] <Error: Can not find file textures\terrain\tamriel\trees\TamrielTreeLOD_N.dds used by Meshes\plants\treeaspen01_lod_flat_red.nif Jehanna.esp HaafstadTreeAspen01LOD [TREE:11662F4E]>
[03:10] <Error: Error processing Meshes\plants\treeaspen01_lod_flat_red.nif Jehanna.esp HaafstadTreeAspen01LOD [TREE:11662F4E]>
I found a file in the Jehanna.esp mod called kirkmoretreelod.dds and copied it to kirkmoretreelod_red.dds, and TexGen64 now gives a shorter list of errors and does not block DyndoLOD object LOD generation in other workspaces.
[02:56] <Error: Can not find file textures\terrain\tamriel\trees\TamrielTreeLOD_N.dds used by Meshes\plants\treeaspen01_lod_flat_red.nif Jehanna.esp HaafstadTreeAspen01LOD [TREE:11662F4E]>
My only q re the alpha build whether it's expected that apparently unrelated WRLDs have their object LOD broken due to this missing texture in the suspect mod. Mostly though, I just want to confirm that my reading of the logs is OK before heading to Nexus to report to mod author. Thanks for all the hard work on the update and the toolchain in general - it's great.