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overdev

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  1. I have an issue with setting up the source files with Visual Studio. It spits out a lot of errors but I did everything like you have written in the guide multiple times. What about the Steamworks API? How should I get an old version from that? I only can download the latest. Can I compile the DLL without the achievements? So if I delete the Achivements files from the project and comment out/remove the include then it should work? It seems it can't load a ton of header files. The SKSE source files have so many errors. The Enderal source files not so many. "Forced Include File" is set to "common/IPrefix.h" but the output window says that it can't be loaded. There are over 2000+ errors. Also in the file CreatePotion.h there is a warning for "createPotion" Function definition for 'createPotion' not found. In the PhasmalistInventoryFunctions.cpp I changed it to "ExtraContainerChanges* ecc = DYNAMIC_CAST" like you said in the guide but then on the "return ecc->data->objList;" it throws an error at me with "return value type does not match the function type" This source file have a lot of semicolon and bracket errors. Would be cool to get some help.
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