What is the limit for the number of ESPs this version can handle at once? I disabled enough plugins to go well below the 254 mark, but I still get the "plugin load order too high" error that prevents the generation from running.
Getting this fatal error at the start of the generation: [Main Instruction]Plugin load order too high to copy record into DynDOLOD.esp Unipatch.esp SolitudeWorld "Solitude" [WRLD:00037EDF] I do have over 255 plugins, but the majority of them are ESL-flagged ESPs.