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Lucas2703

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Everything posted by Lucas2703

  1. Sorry in advance for the long post... I have been updating my Skyrim SE load order and patching a lot of stuff over the past few weeks and am finally at a point where I'd like to draw a line and wrap it all up so I can hopefully finally start playing soon™. But I have a few points which I really want to address before that (also to prepare for any future uncontrollable modding addiction relapses I might encounter at any given time...) and haven't found any solutions through googling, yet. I currently have 875 active plugins and have never manually sorted them without LOOT (aside from custom metadata for some mods of course) because it just works™ and I basically never encounter CTDs with my whole setup but it is extremely difficult to keep up with which record overwrites which record in xEdit and I therefore want to implement "The Method" and create a custom load order in conjunction with that. I kow this is a whole new mountain of work I need to do in order to achieve this goal but since I actually have fun modding and working things out in xEdit, I don't really mind, tbh. But now my question: How do I start? Since I can't see direct record conflicts in LOOT and can't sort plugins in xEdit I'm currently at a loss at determining the most efficient way to tackle this problem. I want to use LOOT as a base for my LO but don't know where to go from there and also already have some issues with that. Mainly, because for some reason LOOT groups don't seem to work for me and I don't know what I'm doing wrong. For example: I want to group all JKs interior mods together to declutter my LO a little since LOOT doesn't seem to care (even with custom metadata) and just throws most of those in the list seemingly without any order. Creating a group and placing it before groups which would contain lighting patches for Lux doesn't work and LOOT also doesn't give any info as to why despite telling me with its "couldn't sort" warning about a "General Informations" tab which doesn't exist. And I'm also sometimes encountering another issue where I locked the LO of the first say 50 manually sorted plugins in MO2 but then sorting with LOOT places some mods in between those locked mods for some reason. I'm no expert and still don't know how some of this works since I never really manually sorted my mods but I'm willing to learn! And apologies, if some of the stuff I wrote doesn't make 100% sense, I might've already become a little insane through modding Skyrim. But if anybody kinda understands where I want to go and could give me some tips for an efficient workflow, I would greatly appreciate it!
  2. I just started playing again with my ~2 years old modlist and noticed a weird dark texture running around after Riverwood. Since I'm a bit out of touch with modding could somebody maybe point me in a direction on how I could this single dark landscape texture to get rid of the "shadow" ?? It is "pineforest01" but I don't know what to do... The shadow also moves weirdly when looking in different angles https://imgur.com/a/rTOMoDE
  3. Okay nevermind I just fixed it by disabling my Antivirus. It was interfering with TexGen I think
  4. Ok so here is the last block of DynDOLOD_SSE_log: https://pastebin.com/7GUHnyFP Hope this helps
  5. hi guys, created a account because I couldn't find a working solution for my problem. I have the in title mentioned error appearing at several adresses when using DynDOLODx64 (so it shouldn't be running out of memory which was pointed out in a very similar topic). Also I re-installed the current version of "Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019" which was pointed out in another similar topic which fixed an additional error concerning TexConv that I also had with my current error. At least that's fixed now. I really hope somebody can help me because DynDOLOD is the last thing I need to do before I can finally start my new skyrim se which I modded from scratch following TPF guide.... ps: I have no idea how to attach a file, so if somebody could tell me how that would be much appreciated. I'm probably overlooking something but idk. I just can't find a way to attach my logfiles
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