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HULKHOD3N

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  1. That fixed it for me, the error is gone. Thanks for your time and effort!
  2. Yes, well plus all the DLC's and the GNN Plaza CC DLC, i'll disable that aswell as last resort. I've also checked the FO4LODGen.esp with xedit, no conflicts at all. It is loaded last in my load order anyway. No loose files in the relevant folders neither. Haven't changed anything that could affect this. I'll try again from scratch but i'm pretty much at a loss right now.
  3. I've added the command line and double checked everything - no luck. Disabled all mods - no luck.
  4. The Resources .esp and Main archive are already installed and were active when generating LOD. There isn't a Textures archive in the Resources download though. I always archive everything. I will try again.
  5. I couldn't edit my last post again so here's a short additional remark. To add something "usefull" at least (i hope so). I'm getting the message "materials\lod\rockslab*lod.bgsm not found!" (https://pastebin.com/YD9pBFEp) twice when generating lod since version 57 or so. Using v61 x64. This will show up even when i put the vanilla material file loose in the data folder.
  6. Ahh, gotcha. Totally makes sense. No wonder it didn't work with DXT1. Sorry and thanks for the quick reply!
  7. Hello sheson, i got a question. So, i have some custom tree lod meshes and i'd like to use the "use source alpha treshold" option for these, but it's "greyed out". I just could change the default treshold, but this'll mess up vanilla tree lod etc. So, anything i'm missing here? Forgive me if this is a waste of time, i did some searching but couldn't find an answer for it.
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