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TheDoc

Citizen
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Everything posted by TheDoc

  1. Thanks again for all the useful tips. I will definitely try most of the things you mentioned. The thing is that I'm working with a clean installation of Fallout 4 with only its DLCs and the default ini without any other mods at all, so there should be no interference there as far as I can tell. I've already checked the esp with xEdit and found a few errors but since I'm a total newb at xEdit, I can't really tell how serious certain errors are(except for the obvious ones where I edited a commonwolth cell by accidentally moving an object). I will definitely read some guides on xEdit and further investigate my mod. Another thing is that I recently found out how to do proper heightmap import(which I still could add now) whereas I modelled everything by hand before and after ~2 years of on and off working on the worldspace I'm not really satisfied with some stuff that I did in certain areas of the space in the beginning, since I want to have a high quality worldspace for the players(altough the current version would probably already easily be considered above average). So I'm on the verge of just starting all over again and using buildings/SCOLs/Packins from my old worldspace.
  2. Thanks for the clarification. I tested a few other things but it seems that I can't get to the bottom of the problem. It seem as if I need to abandon my worldspace :(.
  3. Hi guys, first of all thank you for your amazing work. I can't thank the whole team enough for this wonderful tool. You guys are the only reason why I didn't give up on creating my own worldspace, because I need to see and feel the world when I create things and the CK LOD generation wasn't working for me and was terribly slow when it partially worked, whereas your tool makes it super easy. I usually generate new LOD daily so your tool is the foundation of my work. Unfortunately I'm getting some weird LOD bugs which I don't understand and I don't have anyone else to ask, so I thought you guys could maybe help me or give me an hint of what's going on. I noticed that sheson said that the LOD either completely works or not so my problem might be related to something else? Anyways, here is my problem: Certain areas in my worldspace don't load LOD from time to time. This happens sometimes after I walk through some pretty crowded cells(unfortunately most cells of my worldspace are highly detailed and packed with objects) - dunno if that's related. I'm currently testing everything without precombined meshes and vis, but I had it generated yesterday(not sure if the generation was 100% flawless though) and the LOD bug still appeared. Late edit: The bug was fixed. It appears that turning the esp into an esm somehow fixed the LOD issues.
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