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MaysSson

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Everything posted by MaysSson

  1. By the way, I done one experiment and find that it's the working way to hide that ugly black bezels on tree LOD: [spoiler=Picture] Alpha-Channel stays the same. Background color applied depends only on existing alpha. Reason of this black bezels is black atlas background. It would be good, if you add a feature to generate tree atlases with correct background, like in TES5LODGen Vanilla Skyrim LOD Billboards (wherefrom I took these colors). [spoiler=Full screenshots] Black BG: Colored BG:
  2. Hello! Can I delete TexGen Output after making a DynDOLOD Output? It seems like all needed textures exist in the DynDOLOD Output atlases. P.s. I didn't see anything about it in tutorials and manual. Maybe I missed.
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