-
Posts
2,207 -
Joined
-
Last visited
-
Days Won
18
Everything posted by paul666root
-
What's the Most Script Intensive Mods?
paul666root replied to Aeradom's topic in Skyrim Revisited (retired)
Legacy is quite finished now. The only thing that remains is the CR. I have a weaker system than you but still the guide is worth it... ofc had to drop a bit the quality here and there. -
Well Neo already said at some point he wont host the mod or torrent it.
-
SRLE Extended Mod Suggestions
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
no i think we have enough magic related mods... but you can easily add it to your LO since most of Enai's mods don't require so much CRing -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Maybe you should also put AAE in since it is pretty patched already and even with the new update ( when it comes...) wont be too many CRing changes... -
I use torrents everyday but that's not the issue here...
-
What's the Most Script Intensive Mods?
paul666root replied to Aeradom's topic in Skyrim Revisited (retired)
Well i got 52K strings at start and reached now level 17 and still didn't go up only by 800-900. These will rise but they will also lower in time... not necessary will go only upwards. Anyway with Crash fixes there wont be any problem with strings anymore... and there is also the restringer now that you can use to lower the string count. -
Skyrim Revisited: Legendary Edition News
paul666root replied to Neovalen's topic in Skyrim Revisited (retired)
maybe we should wait until there is a complete version. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes will have the same edits you can copy it just fine if you don't remove it you will have an invisible floor in one of the rooms there upstairs i think did not notice that. I'll take a look again. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes did it already just needed to be sure first -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok. The first one isn't also in the guide that's why i ask -
yes you can
-
Yes i know... there is only a dual mace animation... with shield it seems that the animation does not work properly. If you have only one mace it does but when you equip the shield on back it draws from left instead of right
-
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
is this loot rule still needed ? EnhancedLightsandFX.esp - Load After You Hunger.esp and should we use Wildcat - Combat of Skyrim.esp load after Endgame NPC Overhaul.esp ? -
torrent is definitely not private especially if on SRLE guide which is followed by so many edit: ofc you can always use it on your install since patches for it are still on for all mods that require them
-
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok i think that only the choice is your patch is needed. I looked in xEdit and the CCOR patch is already covered by the main DBM patches. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
this is what i did too. I installed the DBM patches with HA-IW-IA patch then moved the esp inside True Orcish & Daedric Weapons folder to the Heavy Armory mod folder. the BCS patches are needed for? -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
I've chosen for now UUNP Special body with UN7B preset and Fair Skin Complexions texture. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
in the Patch Central the CACO patch is needed (the first one). The combo is for WAFR CCOR and CCF only also i think that by not selecting the Heavyarmory IW IA in patch central this DBM_HeavyArmory+IWIA_Patch.esp is not installed and maybe it's needed ? could be wrong ofc edit: looked in xEdit and content from DBM_HeavyArmory+IWIA_Patch.esp is not in either DBM_IWIA_Patch.esp or PrvtI_HeavyArmory.esp so i guess it's needed too. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
After we install LOTD patches from patch central there is a folder there True Orcish & Daedric Weapons inside there is PrvtI_HeavyArmory.esp that is more aligned with CCOR this is actualy the version https://www.nexusmods.com/skyrim/mods/47787/? but it's integrated in the patch central so i think we need to copy that esp and overwrite the one that is installed with the patches for LOTD also i think we may need to move the esp to a different folder because this one can't be merged into the DBM patches -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
we are using IW is was relocated to STEP page but it doesn't include water plants anymore -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
well the body is UUNP(Unified UNP) i'm testing now the preset 7BUNP and still using mature skins for now... i will also try sg renewal and fair skin -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
i think you're right on this... i think we need the esp in that folder this is my thought too -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
I think we should keep for now the 15.3.4 and its patches and update only when 16 will come out. and also the patches in the UPDATES section of patch central are only for 15.4beta so we use only the main file there thats for 15.3x -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Yes but isnt the ideea not to get so much loot? Why else we have scarcity and mlu -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
i think we have enough items and there is wintermyst for enchanting them so More interesting loot i don't think it's necessary. I haven't tried the sorting mod. Maybe someone did.

