aqwimage
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Everything posted by aqwimage
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Loot and other programs stopped loading MO2 data?
aqwimage replied to aqwimage's question in Mod Organizer Support
Yep I went discord MO2 and they helped me solve it, it was anti virus but strange it only started yesterday. Oh well boh2 -
Loot and other programs stopped loading MO2 data?
aqwimage replied to aqwimage's question in Mod Organizer Support
mo2 logs https://pastebin.com/XNGRPR8K -
Loot and other programs stopped loading MO2 data?
aqwimage posted a question in Mod Organizer Support
It was working up to like an hour ago but it stopped. Here is the setting SSEEDIT does the same. https://imgur.com/a/2OClPGv -
bump....
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It keeps saying valueerror: invalid literal for int() with base 16: b'' skyrim but merge plugins gave me the green light to merge it and it merged just fine, how come relinker keeps saying this? https://imgur.com/a/6mvtV2L
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Can you create a merge patch of a merge patch?
aqwimage posted a question in General Skyrim LE Support
So I have a ton of patch mods and people told me not to merge ALL mods patches together since they might override somethign. So if I do the following is it ok? 1.) Legacy of the dragon born patch merge 2.) ETAC merge 3.) another mods merge and than making a merge patch of those 3 mods. -
Mod Organizer 2 save issue? (I guess)
aqwimage replied to aqwimage's question in Mod Organizer Support
No, its still saving it in MY DOCUMENTS but instead of MO saves its directly saving it in sse\saves now Nah nvm, it worked now. 2.1.3 didn't work but 2.1.4 work, weird what bug caused it... -
Mod Organizer 2 save issue? (I guess)
aqwimage replied to aqwimage's question in Mod Organizer Support
The test profile is doing the same thing. : ( Should I reinstall mod organizer 2.1.3 and just recopy the download and mod folder? The only concern I have with that is the load order. Is there a way to save the load order? EDIT I even tried created a new profile and having local game setting and local saves enable for them but it doesn't do anything. All profiles are saving into one singular location in documents\sse\mo saves -
Mod Organizer 2 save issue? (I guess)
aqwimage replied to aqwimage's question in Mod Organizer Support
Yes all profiles have the local savegames enabled, however that are all still being saved under my documents\sse\mo saves Here are some pictures. https://imgur.com/a/vIHlEHO -
So I have local savegame and local game setting enabled but the save file location is still in My documents\games\skyrim special edition\_Mo_saves How do I get saves to save only in their individual profiles like in original mod organizer?
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What do you mean by that? I already have mod organizer 2.1.3 installed.
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So I have updated to latest mo2 but it says HALP : ( Please use spoiler tags for long walls of text like logs. [spoiler] ... paste text here [/spoiler]
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An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
I think it was just a bad crack at this point, I could have just tried a different cracked version, but since you were willing to help me against the guidelines I wanted to buy it. So basically your help made me buy it. -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Ok it is working now with non cracked version. Please tell future users that if you use a cracked SSE copy then it will cause issues with textures (or atleast it might be one of the issues) -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Well I have had no issues with Mod organizer and old skyrim and I have over 400+ mods and that being a stable game. (well stable as you can get with 400+ mods) and I am doing exactly the same thing as that expect I am using mo2 and special edition mods. So yeah but I still need help so I got the steam version so you guys can continue helping me :) however that being said, if nothing else works I will reset my whole pc and delete all the files and install skyrim special edition on steam and then install mo2 and see it from there. -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Yeah and the copy I bought is a steam version so that means I am within the guidelines. I will actually install this version and delete everything else and see if it works, if it doesn't then it doesn't have anything to do with what I am doing since this is a legit steam copy as you are saying. -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Yo so here it is, doesn't matter if i use cracked or not at this point since i own the legit copy right? https://imgur.com/a/itWSb Well I am not going to lie, I was wanting to purchase this game for a long time and you broke me. Here is the purchase I made on kinguin. https://imgur.com/a/7MpTH ... @GrantSP So do you still want me to reset the whole PC, because that will take a few hours and then a hour or so more to install the steam copy. -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Ehhh I guess I can understand your situation. What I will do I guess is completely delete everything on my system.. i don't know what exactly happened tho. Also I am not going to lie, this is a cracked version. If I buy the special edition after resetting my whole pc, and then activate it and it still doesn't work would you be able to help me out at that point? -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Yeah that is correct but as I said, it's only occurring when I use mod organizer 2. When I download and use NMM (which I despise) everything is working correctly with no issues. If it was something on my set up end then it would effect NMM also, wouldn't you say? I already completely deleted EVERYTHING and reinstalled EVERYTHING. -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Ok all 3 active mods in NMM and they all work perfectly. So it is something that Mo2 is doing... -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
here is prefini file https://pastebin.com/ds7zJgdN here is ini file in pastebin https://pastebin.com/R9DDQFDE here is the video https://youtu.be/bB7pz8S6Xt0(Still being processed depending on when you look at it.) -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Yeah this is making me very frustrated. I don't know what is going on. Here is my .ini file settings [General]sLanguage=ENGLISHsTestFile1=Dawnguard.esmsTestFile2=HearthFires.esmsTestFile3=Dragonborn.esm uExterior Cell Buffer=36 [Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0fLightLODStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fTreesMidLODSwitchDist=9999999.0000fFirstSliceDistance=2000.0000fDynamicDOFFarBlur=0.4fDDOFFocusCenterweightExt=2fDOFMaxDepthParticipation=10000 [Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0 [Grass]bAllowCreateGrass=1bAllowLoadGrass=0fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000 [Decals]uMaxSkinDecalPerActor=60 [LightingShader]fDecalLODFadeStart=0.45fDecalLODFadeEnd=0.5 [imagespace]iRadialBlurLevel=2 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsabLoadArchiveInMemory=1sArchiveToLoadInMemoryList=Skyrim - Animations.bsabInvalidateOlderFiles=1 [Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0 [Actor]bUseNavMeshForMovement=0 [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[Launcher]bEnableFileSelection=1 -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Just a real quick question, I accidentally copied "SRC" folder when I installed SKSE, would that have anything to do with this issues? I will keep messing around and see if I can find a solution, if not I will just make a video and show you. v.v -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
Ok I think I am not explaning this correctly. Maybe I can make a video for you and you can watch that. Would that work? So basically when ever I enable a .esp sometimes it's A quality map that will make textures stop working other times it will be Skyrim Flora overhaul other times it will be another texture itself. To fix this issue, I just delete that current profile and start another one and it will work again but it's just random (or atleast from what I can see it is) SO DO YOU WANT ME TO MAKE A VIDEO SHOWING YOU WHAT'S GOING ON? -
An example of why pirated games are not supported by STEP.
aqwimage replied to aqwimage's question in Mod Organizer Support
I moved mo2 outside of the sub folder and i downloded the usvfs-0.3.1-beta5 and placed the dll in the mo2 main directory but textures still not working with .esp, it's just randomly not working.

