For the DynDOLOD Pre-Req Section, I'm getting confused on this part; Once the above is done both TexGen64 and DynDOLODx64 can be added as excutables in Mod Organizer 2 Add to the Arguments -sse For #1, when I add these to MO2 am I pointing to the shortcuts I just edited or the actual .exe's? For #2, I'm guessing if I'm adding the arguments in in MO2 then the answer to #1 is "no". But, if that's the case, why did I make the shortcuts? Aren't I only going to use these tools inside MO 2? Apologies if I'm over analyzing here. -Xaxilis