Jump to content

Blackmore01

Citizen
  • Posts

    8
  • Joined

  • Last visited

Everything posted by Blackmore01

  1. Hiya there, I’ve been loosely following the guide using your knowledge of mods to give myself a strong base on which to carry on modding and I noticed your use of loot groups. I haven’t been able to find a guide that explains how to use groups effectively so was wondering if you could give a brief explaination on how to use them effectively and why you employed them in the way you have?
  2. Does anyone know how easy it would be to add in MLU and it’s various patches, I’ve fianlly got the guide working but want to carry on tinkering and add in some of my favourite missing mods, has anyone thought about adding a page of “other mods†mods that won’t conflict but aren’t a designated part of the guide
  3. I redid the bashed patch and DynDOLOD generated fine! Another question though, if I've followed the guide to the letter should the CR have errors in it? Thank you for all your help, the forums for this guide are incredible, awesome to be a part of this community!
  4. There is a problem in Bashed Patch, 0.esp with Blackreach "Blackreach" [WRLD:0001EE62] using [4D00DFE3] < Error: Could not be resolved > in SRLE Extended LOTD - Conflict Resolution.esp[00:09:56.803] Bashed Patch, 0.esp probably requires a different version of SRLE Extended LOTD - Conflict Resolution.esp I've now had the issue occur again after running DynDOLOD for a bit? I just keep getting weird issues thrown my way
  5. I'm having this appear whilst trying to run Dyndolod - There is a problem in SRLE Extended LOTD - Conflict Resolution.esp with [CELL:00009299] (in Tamriel "Skyrim" [WRLD:0000003C] at -14,24) using [0E34D523] < Error: Could not be resolved > in DeadlySpellImpacts.esp [00:00:02.110] SRLE Extended LOTD - Conflict Resolution.esp probably requires a different version of DeadlySpellImpacts.esp I've double checked and I'm definitely running version 1.6.1, anyone got any ideas? Fixed: Reinstalling the Conflict Resolution patch and running LOOT again seems to have fixed this issue
  6. Should every entry in the CR patches be overriding something and if it is not should I remove it?
  7. A long time, I left it running for an hour just to check, I'm currently getting rid of all errors in the CR patches, and if that fails going to make my own with the sub guide!
  8. I've got this issue that's driving me insane and was wondering if anyone could help! Essentially my game will load up fine but not have any of the options such as start game, it just has the emblem. I've narrowed it down to the CR esp and the NPC Retexture CR esp, for some reason when just one or both are loaded my menus just won't appear. I have removed immersive weapons, better vampires and ELFX. On both I created dummies removed any errors and cleaned the masters. Please help! I'm so close to having an incredible Skyrim I just can't press start :(
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.