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RyuujinV

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  1. That's exactly what it was, and possibly a combination of my own hasty mistakes. I thought I had already made that fix before when I installed 3.2, but set EnableOverlays to 0 - not EnableFaceOverlays. Thanks for helping me sort this out
  2. I'm getting a weird glitch with what appears to be lighting and hair meshes. No matter what hair I put on my character, including vanilla, there's a weird "shadow" that shoots upward from my character's head in 3rd person, as if the mesh is blocking the light. It's most noticeable outside, especially during foggy or misty weather. Moving around makes the "shadow" randomly expand and contort. Does anyone know what's going on here and how I might fix it, short of playing exclusively in 1st person?
  3. Hello again. I'm glad to see the switch to zMerge made my previous worries basically a non-issue, and while I'm fairly certain this is no issue is well, I'm paranoid. So, when installing Cinematic Dragon Soul Absorbtion, the guide lists the Male Dovahkiin shout as the voice file of choice. Would it cause problems down the line if I went for the female shout instead, as I play female characters almost exclusively?
  4. Hey there Lexy. I've been following the stable version of your guide over the weekend, but hit a spot that gave me pause. In the MorrowLoot Ultimate Patches under the OMEGA section, you have 2 patches listed that either no longer exist on the mod page, or had their names changed (the page was updated the same day you updated the guide). The Immersive Armors patch is still there, but I can only find an ESL version for Inigo and Ars Metallica. Are these functionally the same and I'm just overly worried about naming conventions, or should I wait to proceed until you next update the guide?
  5. Friends, it would seem the time has finally come. At this moment, Legacy of the Dragonborn's page is being hidden while the author's break it down, pack it up, and prepare all their documents and presentation for the release of V19, which they say should be up within 24 hours. It's almost here.
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