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battleof3

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Everything posted by battleof3

  1. Hello. As the topic title suggests, I aim to use Skyrim Redone in my game. As SkyRe stopped being maintained some time ago, and many mods that used to maintain compatibility with it have since updated, there are quite a few opportunities for issues to arise. I already have everything else in my load order where I want it; SkyRe will be my last endeavor in modding Skyrim to my liking, until more Beyond Skyrim stuff drops (in which case I'll have to move on to Special Edition anyways ). My load order can be found here. As far as I am aware, I have all the patches necessary for making this work; I've got the USLEEP swap masters script installed to TES5Edit, all standalone unofficial patches, the fix for Immersive Armors v8, etc. I just need someone to help guide me through this, as I've no clue where to start. Should I run the reproccer first? Bashed patch? Swap the necessary masters (there are a couple others than the standalone unofficial patches, since some updates rendered certain plugins with different names than some skyre patches call for)? When I make a bashed patch, should I merge the other patches into it, or just mess with the leveled list as Dirty Weasel Media did in this video? And so forth. It's a lot of prep work, and a tad overwhelming. Thanks in advance!
  2. All right, well I'm sure what I've got will do just fine once I play for a bit. Thanks again.
  3. Oh, okay. Do you know of any higher quality solutions for antialiasing with an ENB or will I just have to leave it at that? Also, what mod conflicts were you on about before?
  4. So my next issue is antialiasing. I have it all turned off in my game ini's, in the Skyrim launcher, and in the Nvidia control panel. I am using the included SMAA injector with Vividian, and have the antialiasing turned off in enblocal, but it doesn't seem to be doing anything (see fishing pole below). Any guidance for this one? Also, I'm getting pretty bad stuttering and frame drops, which I don't think should be an issue considering my beefy gpu and ample amount of memory (using the osallocators patch from Crash Fixes). However, that could just be an issue with background processes or something, so I'll do more fiddling on that end. EDIT: forgot the picture lol
  5. And what do you know? Rolling back to ENB v0.292 solved it. Thanks a ton you guys! I have a couple other minor issues, but I will do some more testing after reinstalling Vividian and playing around a bit to ensure it's not just remnant settings or whatever. If they do persist, so I know in advance, should I start a new topic for them or would it be okay to keep that here, as well?
  6. TechAngel85, I have indeed reinstalled and redownloaded several times. Rebel47, I've troubleshooted as you mentioned, and found that disabling adaptation and bloom helps a small bit, but everything is still not coloured correctly. I can try to mess about with the specific white/black balances in such, since that did seem to affect it. However it really seems like more trouble than it's worth; at that rate I would just as well make my own preset haha. scringlespringles, I'll swap the enb version and see if that changes anything. Thanks, guys. I'll get back to you as soon as I am able.
  7. Four new screenshots: one at the Bannered Mare, one from just outside said inn, one from coc Riverwood, and one from coc Riverwood without enb active.
  8. It happens outside of the lal cell, but I will send screencaps from elsewhere as well. I've kept LOOT up with each mod install, and this happens without any other mods, as well. It also happens with and without a bashed patch, I forgot to mention.
  9. I've an issue where everything is too bright, white and washed out. Disabling adaptation, or setting forceminmax true for adaptation, and bloom helps with the overly bright, glow white a bit, but it is still too white and washed out. Setting EnableProxyLibrary=false (aka turning smaa off) has no effect. There is also a slight flicker in shadowed objects, as demonstrated in the two pictures below: Here are my system specs. I have the dx9 end user stuffs installed. I am using ENBseries v3.14. I've used Vividian in the past without any issues, on a Windows 7 install. This bug occurs with no other mods as well as with, installed manually and through Mod Organizer, and is not specific to the abandoned prison from Live Another Life. This bug also occurs in the vivid and vanilla configurations of Vividian. Everything is set to application controlled in my graphics control panel. My skyrim.ini and skyrimprefs.ini respectively are below: https://pastebin.com/GyhT5nRL https://pastebin.com/tX4E21hr The next three links are my load order, enbseries.ini and enblocal.ini respectively: https://pastebin.com/NGWXMZi8 https://pastebin.com/s1ZyLWM7 https://pastebin.com/FTYkDc0j Sorry for formatting errors and the like. I'm not good at forums. I also reported this on Vividian's nexus page.
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