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DroP90

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Everything posted by DroP90

  1. What you guys think about this mod to go with the other economics ones? Reduced Gold Rewards for Quests https://www.nexusmods.com/skyrim/mods/16231/?
  2. This mod: [Cynthia as Elisif] Was updated yesterday and the 1.1b version isn't available.
  3. Thanks pal already managed to figured it out.
  4. Thanks Lexy! One doubt, what is CR?
  5. There is some problem in not installing the following mod: [KS Hairdos - Renewal]? I don't like these hair mods, breaks the lore for me.
  6. I was installing some mods and don't know why but my mod list was sorted alphabetically, can't say if I hit some key by accident. Is there any way I can reorganize it like before? There 300 mods installed and organizing everything again would be painful... Forget, don't know why but my profile was changed.
  7. Oh, my bad, only now I paid attention to her nick. Like the friend above, I don't have interest in those treasures/puzzles mods, it's okay to skip their installation? One thing, I used to use a mod to enhance movement speed, so the char doesn't walk too slowly or run too fast, this mod: https://www.nexusmods.com/skyrim/mods/32229/? There is another mod or command that overhaul this aspect on the guide? Because if not, you guys should consider this mod, very light and gives other aspect to movement in the game.
  8. I've watched some, mostly about cleaning. Must admit didn't had the patience to watch the ones that go deep into the tool's mechanics. My mod knowledge is limited to the basics, using MO, look for conflicts, load order and such. I could've installed my mainstream mods, but this guide is a way that I found to go deeper.
  9. Bro, you're a hero. Didn't notice this at all, I must admit, my knowledge about xedit is very shallow. It now turned green. I was thinking, a video tutorial would be awesome to cover some of these nuances, but I understand that it would be very laborious since the guide is constantly being updated.
  10. On the ELFX section it says: Post Installation: The CWIELnFXPatch.esp installed earlier needs to be made compatible with the latest version of ELFX by doing the following: Open TES5Edit and load ONLY CWIELnFXPatch.esp. Navigate to CWIELnFXPatch.esp\ CELL \ Block 4\ Sub-Block 5 \ 000CAB92 <WinterholdCollegeArchMageQuarters> \ Temporary\ 0403D42F <FarmInteriorLight01>. Right Click and Select Change FormID. Enter 041670C3 into the box. Close TES5Edit and save changes. PLEASE NOTE THE FORMID'S ARE CORRECT FOR MY SETUP. THEY COULD ALSO BE 0503D42F FOR CWI ELFX PATCH AND 051670C3 FOR THE MAIN ELFX MOD. YOU WILL NEED TO CHECK YOUR SYSTEM. IF IT TURNS GREEN YOU'RE GOOD TO GO. ALSO NOTE, YOU CANNOT DO THIS FIX UNTIL THE MAIN ELFX MOD IS INSTALLED. In my case, it's 0503D42F but I'm in doubt about this part: "IF IT TURNS GREEN YOU'RE GOOD TO GO." Mine didn't turned green, it continued white like before and seen on image below. It's all okay or I missed some important information/aspect about this fix?
  11. Thanks. Could you please help with one more doubt? DroP90, on 03 Jun 2017 - 1:00 PM, said: With Optimized Vanilla Textures, it says: Post Installation: Remove the Skyrim High Resoultion Texture via STEAM. So, to do this I simply tick on HRT box in the DLC section, right? Mod Organizer will detect that HRT was removed or I should remove them manually from there too?
  12. One thing, after I did the prerequisite steps (before installing any mod of the main guide), I enter the game with a 100% save to see how it was and got a CTD when leaving the char house. What I noticed is, in the prerequisite steps is said to install ENB base files and configure enblocal, but it doesn't say to deactivate the ENB binaries after this, so when I loaded the game ENB was active, the cause of the CTD. I also looked in the main folder and there was a enblocal.ini file there, but when I opened it wasn't configured as I did on ENB Organizer (VMsize was 0 for example), not sure if this is normal or I did something wrong while configuring ENB Organizer (in it's folder there is a enblocal rightly configured). Just to conclude, would be nice if you guys say on the guide to disable ENB binaries on the ENB Organizer after configuring it, so people can open and test the game while installing mods until get to ENB installation steps.
  13. With Optimized Vanilla Textures, it says: Post Installation: Remove the Skyrim High Resoultion Texture via STEAM. So, to do this I simply tick on HRT box in the DLC section, right? Mod Organizer will detect that HRT was removed or I should remove them manually from there too?
  14. How exactly should I install this tool: [MXPF - Mator's xEdit Patching Framework] It says: Special installation: Download MANUALLY and install into Edit scripts folder in TES5Edit. But what should I put on Edit scripts folder? All files or just the ones inside scripts folder? Also, I need this tool only to install Khajiit Ears Show?
  15. Is there any reason why Subsurface and Particle patch for ENB shouldn't be installed?
  16. Hey Paul, thanks for the answer. So, I was thinking that when I started, some mods have newer versions and some files that the author recommends are dead links (I registered for this reason, was ask if someone have the autoload inventory disable for EFF since the dropbox link is off). But overall, the guide seems very matured and the majority of the mods there are in the same version that the author suggests. I think I will stick with LOTD and see if I have to restart everything, you think it's necessary or I could work around it since this new one is based on SRLE?
  17. I've just started to follow SRLE and came to the forums to ask some questions when I saw this thread. Now I'm in doubt, should I continue to follow SRLE or it's better to stick with LotD? I'm finished the setup up and installed the User Interfaces enhancements, would start World of Skyrim now.
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