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SilverRaven

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  1. Ok, I understood. Thanks for your answers and support.
  2. Well, I'll leave it at the end of the plug-ins download list. I wanted to adapt it to DynDOLOD manually via SSEEdit, but it would take a long time.
  3. Sorry, my mistake, this correctly link: https://www.nexusmods.com/skyrim/mods/74389/? Version for SE don't contain esp file and additional textures. Perhaps the author has not had time to prepare it.
  4. Yes, this is the right link. This plug-in expands the list of used textures and changes the data of all static mesh for mountains and large stones. But the Worldaspase category conflicts with DONDOLOD, although it includes most of the Northfires Photoreal Mountains.esp data. Changing the order of loading plugins helps. For now. This will not affect the operation of the DynDOLOD plug-in?
  5. I found the true cause of the problem - it's Northfires Photoreal Mountains.esp. He conflicts with the DynDOLOD, because they both use the same data. I tried to merge their into SSEEdit (using merge plugins script) - but unsuccessfully. Changing the order of loading of these plugins can help. But I'm not sure it will solve all problems.
  6. I found problem source - it is wrhouseshack01.nif. But my mods not changing this mesh. Unofficial Skyrim Special Edition Patch chage only wrhouseshack01destroyed.nif. Perhaps I should delete an option "Has Distant LOD" for him in DynDOLOD.esp?
  7. The problem in the DynDOLOD .esp file. When i deleted or disabled it - game worked stable. esp file important for work? What are its functions? How do delocalized output .esp file? P.S. I'm using this bat file for run DynDOLODx64.exe: @echo [email protected] -sse -cp:utf-8 -l:russian The folder where i launching DynDOLOD - its full unpacked copy (with game archives) of my Steam Skyrim SE folder. I don't use Steam folder for my mods pack - its a backup. Also and for "classic" Skyrim version.
  8. Guys, i think i found the problem... I created LOD's for my SSE mods pack, placed output folders and .esp file in game folder. Laucnhing game for test. Everything is ok? - unfortunately no. As soon as i got a closer to Whiterun - game crashed. I deleted all DynDOLOD files, and run game again. Everything is stable. Where to look for the problem? A DynDOLOD logs is fine, all operations completed as normal. Link to my DynDOLOD latest logs and output files (2 archive): https://yadi.sk/d/ao6BatqC3GPsHw P.S. Sorry for my bad English, i from Russia.
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