
StratDOS
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Everything posted by StratDOS
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wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
I'll make a clip of the flickering later to show what I mean. I don't use ENB. -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
That didn't fix it, unfortunately. It flickers black really fast, it only happens to the green buildings in Concord, I'm guessing those are the ones added by Beantown etc. -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
When I'm using navmesh + worldspace patch together with all the worldspace mods (lexington, subway, beantown etc.) some buildings in Concord flicker rapidly. Is that happening to anyone else? If I disable the patches, the problem disappears but there's 1 spot in Concord where ground disappears until I get close. To add to that, I only use Navmesh, Worldspace and betterSettlers patches from this wiki, as I don't use all the mods (I use it as a general guide) so Core and other patches are not used. -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
So, there's a 1.9 update for F4 now. Does it affect mods? -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
In that case I think it's worth checking if you have the same problems in different games. Run something else and see if your FPS are improved over your previous card. -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Are you sure your card is inserted into a 16x PCI Express slot, (3.0 probably?) and not a 4x / 1x one? -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
I agree, but I guess you could argue that the amount of nukes dropped as well as the nuclear winter that happened shortly after the war (as well as a "mini ice age" in 2130, according to the Fallout Bible) affected the flora and fauna. But yeah, I agree that there should be more plants and stuff. -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
I see, I'll check it out then. Maybe I end up liking it. -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Hm, the error in FO4Edit only appears when I try to load better settlers clothing patch WITHOUT NAC-PRC. It works completely fine in all other cases. I don't really want to use an ENB though. So I guess I'll just redo the patch without NAC references? -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
1. Nope 2. Yep 3. No, because I don't want to use NAC-PRC, that's why I'm asking if your better settlers patch is usable without it. :) -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Do I absolutely need NAC-PRC to use your Better Settlers Clothing Patch? It won't even allow me to load it in FO4Edit if I don't have the preset. https://imgur.com/lgN60SI -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
W10 + GTX970 + SSD -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Hm, it takes like 10 seconds for the game to boot up with enboost for me. -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Also, I've noticed that this: https://imgur.com/a/SJ3LQ entry in BetterSettlers.esp is not modified by your bettersettlersclothing patch. All other entries in Better Settlers visible on the screenshot are modified by that patch. Is that on purpose? Talking about the one highlighted here https://imgur.com/xDKni1J -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
So, is the better settlers community clothes plugin usable without the tunnel snake outfit? None of the merged ESP's seem to require it. -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
I've noticed that there's (I think) a little error in the load order. There're those 2 esp's: 1. *Raider Overhaul - AE Patch-Restored Content.esp 2. *Raider Overhaul - AE Patch-Restored Content-VIS.esp From what I understand, Raider Overhaul - AE Patch-Restored Content-VIS.esp is supposed to completely replace the regular one and you can disable it. Am I wrong? Also, RaiderOverhaul above ArmorsmithExtended - shouldn't it be the other way around, or does it not matter? -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
BTW, Elianora removed tunnel snake outfit (https://www.nexusmods.com/fallout4/mods/17878/?) and also moved most her mods here: https://www.nexusmods.com/fallout4/mods/15531/? And yes, because of size and also because I was curious. :) -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Ah alright. :) I was just curious! -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Out of curiosity, can I ask what the worldspace patch does, exactly? -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Hey thanks for the worldspace patch. I see it only requires BT interiors and Plenty Exploration esp's out of the worldspace mods. What about the others? Do I have to disable them? If not, then what's the load order for them? -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
What would the load order be for the worldspace mods be (Plenty 'o' Exploration, Stumble Upon Interiors, Beantown Interiors Project and Subway Runner)? -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Thanks, I always feel like I'd **** up the load order if I tried sorting it myself. Also, I can suggest a mod called "NPCs travel" https://www.nexusmods.com/fallout4/mods/16987/? -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Hey, thanks for the update! Is the load order listed in the wiki up to date? LOOT does a pretty shitty job at sorting mods ATM. -
wip-fallout-4-using-modorganizer-2
StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
LooksMenu seems to have issues with ModOrganizer. It didn't work for me until I manually installed it into the Fallout 4 folder. Strangely enough, the presets are still kept in ModOrganizer's Overwrite / F4SE folder. As for Place Everywhere, I have no idea since I don't use it. You might try installing it manually as well, though. Maybe it has something to do with F4SE + ModOrganizer -
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StratDOS replied to Gernash's topic in Unofficial Fallout 4 Guides
Alright, I'm gonna do that. I was missing TakeCover and OWR-Boston. Didn't see anything broken, but to be fair, I didn't get too far in the game. You think it'd be better if I restarted?