When I'm using navmesh + worldspace patch together with all the worldspace mods (lexington, subway, beantown etc.) some buildings in Concord flicker rapidly. Is that happening to anyone else? If I disable the patches, the problem disappears but there's 1 spot in Concord where ground disappears until I get close. To add to that, I only use Navmesh, Worldspace and betterSettlers patches from this wiki, as I don't use all the mods (I use it as a general guide) so Core and other patches are not used.