Hi,
I'm playing with SR:LE and SR:LE Extended LOTD and I also added:Grimy Patcher/TK Hitstop/TK Dodge/Mortal Enemies/Vigor (Only the NPC healing and parry options are enabled)/Autosave Manager/Difficult Archery/Death alternative YMOYL and I notice some weird stuff.
One thing is that for some reason my light leather armor have 26 DEF while an Iron armor have only 27...
Also when I was in the alternate start dungeon my one handed sword damage was a bit higher than after I left (went from like 11 damage to 9)
Anyone have any idea mods can cause that? (All of my skill trees are lvl 15 and my char is lvl 1.) Thanks in advance.