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Fred0708

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Everything posted by Fred0708

  1. I was wondering what steps needed to be done in order to use NLVA over Vividian in a vanilla SRLE install? I tried my hand at it by making the Vivid weathers merge without the Vividian files and using the NLVA files instead (disabling Vivid Weathers esp as noted in the NLVA install guide), but I kept getting a CTD when loading a save. Crash fixes was giving an unhelpful crash log. I am using the provided SRLE Conflict Resolution esp, so I'm not sure if that has anything to do with it?
  2. Thanks for all your help! Removing the Ranged Patch fixed my issue :)
  3. For some reason, my ranged weapons skill tree appears to be invisible. The constellation doesn't even show up, but I am still able to gain experience in it as I can see the exp bar moving up. When I try entering the skill tree, it automatically sends me over to an adjacent one. Any advice? Thanks!
  4. So i reinstalled/reconfigured SKSE, following the guide the whole time, and now it seems to be properly loading the memory fix. I'm not sure exactly what I had done wrong the first time, but I'm glad it's fixed! Thanks a lot Nearox for all of your patience and help. I really appreciate it :)
  5. No, no quotations are being used. I looked around and some people who were having issues similar to mine were saying that they had accidentally created an SKSE.ini.txt file instead of an SKSE.ini file, but I've double-checked and mine is just a regular ini file. Is the ini file supposed to be read from the Mod Organizer/mods/Skyrim Script Extender folder or the Data/SKSE folder? I have a copy of the file in both of these folders.
  6. I downloaded the logger, and it is showing that I am still only getting 256 in the first block. There is an SKSE.ini file located in my Data/SKSE folder with the "[Memory] DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256" fix as detailed in the guide, but for whatever reason it doesn't seem to be reading it.
  7. I'm about 4 hours into a new save with the Basic Version of SFO and Light Version of SMIM installed along with a tweak to reduce the grass (set iMinGrassSize to 40). I'm still having issues when loading saves that were created in the Skyrim region. Saves tend to load much more reliably when my character is inside (ex: if I save inside an Inn and try to load that save, it loads more reliably than a save created outdoors). Overall, it seems like the game is more stable than before, so thank you Aiyen for your help, although I would still like to get it working even more smoothly. Any idea what else could be going wrong?
  8. Thanks for your reply. I downloaded whatever was the recommended version as stated in the installation guide, which was probably a pretty high quality one. I'll try lowering those now and report back! EDIT: Is the 2.0 alpha version of SFO recommended at all?
  9. I've been running a pretty much completely standard SR:LE install with just a few mods added (Sofia follower and Apocalypse Spells). My saves tend to work great for a little while, and things slowly go downhill the longer I play. I get infinite load screens when leaving buildings sometimes as well as saves that never load. Are these two added mods my problem or is it something else? I read that Apocalypse was compatible with SR:LE, and Sofia is supposedly fully compatible with EFF. I've done some things I've seen suggested in other threads such as loading Wyre Bash and checking that the masters are all sorted and no mods come up tagged as orange. I've also loaded TES5Edit and haven't seen any errors. I even tried removing ASIS and creating a save without it, as some seem to have posted that it was causing issues with their game, but even that save slowly degraded over time. Any insight on this would be really appreciated. I'd love to get this up and working well. Thanks :) Papyrus log when trying to load a save that results in an infinite load screen: Papyrus log created when trying to exit Dragonreach>Whiterun. Resulted in infinite loading screen. Mod list (seems to be in reverse order of how they were installed): Mod load order: skyrim.ini: skyrimprefs.ini: System Specs: i7 4770k @3.50 GHz Nvidia GeForce GTX 770 4GB VRAM 8GB Corsair Vengeance RAM Skyrim installed on 256GB Samsung 840 series SSD
  10. Ahh ok awesome! MO had been complaining about a potential mishap in the load order and offered to fix it, so I backed up my order and tried letting MO do its thing. It reordered a few things in the left panel. Now I can create a new game just fine! There might be other issues that arise later as a result of letting MO have its way, but for now things seem to be okay. Thanks for your reply
  11. Hi everyone. I just did a fresh install, and, seeing as this is maybe my 4th install of SR:LE, I downloaded the provided premade patch file to save some time; however, I've been getting a CTD when creating a new game. One thing I think might be causing this is the fact that when I loaded up the mods in TES5Edit and tried to right-click the "SR Conflict Resolution.esp" and sort the masters, nothing was happening. It says in the sub-guide's final steps section that I should have to save my changes, making sure to uncheck backup plugins, etc when closing TES5Edit after sorting the masters for the patch, but I'm not being prompted to do so by the program. Could this be the cause of my CTD? If so, how can I get the masters to sort properly? Thanks to anyone who reads this and helps out :)
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