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Enigma

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Everything posted by Enigma

  1. so the problem seems to be directly MO 2.0.7. It does not work even after having the hook put in by M.O 1.w/e. However 1.w/e works exactly like I expect it to. So not sure what causes the problem, but MO 2.0.7 does not work with any method I tried troubleshooting with. I guess what I original thought was indeed the problem.
  2. your speaking of the load mechanism in the settings right? i have it set to script extender, but it did not create an actual hook. I guess I will try installing MO 1.whatever the most recent one is and see if it actual creates the plugin.
  3. oh man did you even read my original post bud? they exist in the launchers folder. You do understand the difference right? again just look at the picture https://i.imgur.com/WW4elBc.png. I'm talking about the launchers load list not the steam folder.
  4. I fixed the data folder in the in parameter, it did not change anything as expected. The mod I have loaded is an ESP not a obse plugin. If it were a plugin it would not load into the data folder in the launcher if installed manually anyway. Unless you mean mods that require OBSE which has worked in the past.
  5. sorry to bring this back to life, but I have come into a new issue. I have made a guide on how to get OBSE and darn UI working with MO so I know majority of the work arounds and this problem only surfaced since my newest modding rebirth. if you want to see all the work arounds I have used encase you think there is one I missed. However back to the problem, when I launch my game with the app launch code in the executable it does not load any of the mods I have enabled in Mod organizer. https://i.imgur.com/WW4elBc.png I have tested it by hard installing the obse tester to see if OBSE works and it does. For some reason however like I said no mods show up ingame or in the data file selection. This is quite strange because I did literally the same exact process I did in my video and in this forum. I have double checked now with fresh installs and it still persists. My only thought process is that because I am using the most recent version of MO V2.0.7. Anyone have any insight on this?
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