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Verenios

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    Australia
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  1. Sweet Gernash, I'm okay with a Loot Overhaul as many will be and many won't be. I just like to grind my stuff up and make it feel as real as possible like scavenge what i can in whatever is left in a 200+ year old wasteland, As for Settlement Resources i suppose it can affect that making it time consuming on what you need hmm but there has been mods like Expanded Resource Shipments Personally i don't build till mid game or least explored a lot and make it feel as if my character has accepted this new world that he/she has awoken into etc. I know i can be weird. :D
  2. Oh woah no need to do so haha that's just me thinking out loud well typing out or whatever, I just remembered Skyrim i had a Loot Overhaul Mod errm Morrowind Loot Ultimate or something which was pretty cool or was it something else hmm... All i know it made it so Loot is precious and not so much chunks of Loot that you become a millionaire once you hit Lv.20 or so. Figured for FO4 being a wasteland for 200+ years and such that lots and loads of places would of been scavenged by Scavengers or Raiders etc cause i felt Vanilla gives a lil too much Loot like example "Sanctuary" you go there and every house has Loot such as Tools & Clothes sometimes a Weapon and you think wow for one you think they would take the Weapons and some Clothes or so so hmm yeah.
  3. Hmm right so should untick Beantown and DL the Non-Conflict Patch for Subway Runner from Lexington Interiors site and use them two if i want Subway Runner, Not all 3 since it would cause issues. Gah feel as if my head will explode, Respect to you for surviving this long haha.
  4. Hey Gernash so with Subway Runner updated to 5.1 you still think NoDynamic to be installed? Also Lexington Interiors has a Patch for Subway Runner now so you think download Beantowns Patch + Subway Runners Patch?
  5. Is okay was just making sure if it was okay or not, I can sacrifice that. Thanks for the quick responses will stick too "Modern Weapons" section. Although a Loot mod hmm gah decisions for a 200+ year wasteland you'd think it was but ultra rare to get Loot haha.
  6. Woops edit my post as you posted your new message. lol
  7. Yeah should be okay i probably use the "Modern Weapons" section to be honest since i just rethinked and prefer Weaponsmith over Pip Weapons Overhaul. I dunno Weight Mods does my head in and surprised yours ain't exploded haha. With that said possible to still use Fallout 4 Loot Overhaul alongside "Modern Weapons" or use the Loot Mod you suggested"
  8. Yeah tried that mod, I am sticking to your WIKI for now haha. Hmm hmm okay i see hmm... So pretty much choose either Realism Section of Modern Section, If so then yeah probably sacrifice Modern Weapons Section since i prefer most the mods in "Realism"
  9. Oh no i know Extended Weapons is in both "Realism" and "Modern Weapons" what i am asking about is "Weaponsmith Extended" Extended Weapon Mods was bought up as my throwing a heads up on a typo on "Pipe Weapons Overhaul" as you can see in the "MAIN FILES" part. Pipe Weapons Overhaul - B9.22 - by The6thMessenger Files to download : MAIN FILES - Extended weapon mods 1.52Description : This mod Updateds and creates multiple combinations of Pipe Weapons. Information : This mod will break most pipe weapons you own. You will have to destroy any broken weapons and replace them. Okay so here is a example of my question, Can i have these with no conflicts etc. Since the ones i want installed are in the "Modern Weapons" section and the ones i have and like most are in the "Realism" and cause of the "NOTE: Only one Plugin can be used per section" Is why i am asking. :)
  10. So question, The Weapon Plugins section as you have stated "NOTE: Only one Plugin can be used per section" Now i like the Realism one but want to grab the Weapons Extended of the "Modern Weapons" section which would mean i have to download all it's requirements such as "New Calibers" etc and not install "Crossbows of Commonwealth" from the "Realism" section due to it being in Weaponsmith Extended. Would that work or not recommended and stick to the Realism only? Also in Realism for mod "Ammo Crafting Overhaul" there is no FOMOD instructions of what to choose. Another is "Pipe Weapons Overhaul" there is no FOMOD instructions and the "Main Files" says "Extended weapon mods 1.52"
  11. Haha yeah i meant other people that i have helped out on the NMM Forums, But yeah Potatoes they are everywhere dude... Soon Radioactive Potatoes.... Anyways 45-60 FPS that is sweet is about the same i get using every mod in the WIKICore and some others. Use ENB + ReShade Framework also so yeah was worried one time after installing everything since ENB + ReShade can by heavy.
  12. Only indoor i can think of at the moment that i use is Improved Wood Textures unless you mean other stuff then if so nah doesn't appear to be many focused on that.
  13. Yeah never mind was reading it wrong when i saw WorkshopRearranged part i was like "Wait" So how would you hide that in a BA2 then popped in my head that is a mod in Settlements, So all good. lol
  14. Cool stuff man. Fallout 4 HD Reworked Revised has no Link btw. Also i presume you mean to download the "Loose Files" since you would need to hide the files etc.
  15. Haha yeah i play Survival so probably why i had the insanity of mobs. Also with your LooksMenu problem are you doing it outdoors or indoors? Cause outdoors just like Skyrim would cause a crash or so by trying to access RaceMenu so was recommended to access indoors, Was till ShowRaceMenuPreCacheKiller was released you could access it outdoors without some issues, But now with SKSE fully updated and the new tweaks here and there gives no need for that anymore. Since FO4SE is still in early development it also could be the same issue Skyrim had but hmm. Also for the many others it could depend on the system too cause opening up the LooksMenu mid game for some reason is very intensely heavy for a few moments while it loads and sometimes causes a crash were as for others with the high end CPU's/RAM/GPU's can handle that stuff, And most the guys i have helped out in the end i find out they run Potato's haha. Edit: Right forgot to mention, Once i have done installing all my mods i go to all my mod folders that has F4SE Folders and copy just the F4SE Folders with it's subfolders and files into the original FO4's Data Folder so like "E:\Steam\steamapps\common\Fallout 4\Data\F4SE" is what it's for me, Cause stuff like LooksMenu and presets will not show up when you try to load a preset but you can save presets, There were some other mods that had hiccups and when people did that there issues were gone so yeah i now just do that just to be sure 100% of the F4SE plugins i use load up.
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