Out oft curiosity, could you ceck if https://www.nexusmods.com/skyrimspecialedition/mods/77779
and its max operations per tasks makes a difference?
The scripts try to do something in parallel, but it is possible in some situations it might be better do just do things sequentially.
Okay, so the lanterns are coming from Destructible Skyrim - Base Object Swapper and I mentioned it on a bug report for that mod. Is this something the mod other needs to address or something that needs to be addressed in DynDOLOD?
I read through the Base Object Swapper section on the dyndolod.info site but don't really understand what is written there.
I have attached my log file for objects.
DynDOLOD_SSE_Object_Report.7z