STEP:Core Proposal/J

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< STEP:Core Proposal
Revision as of 17:08, June 23, 2013 by Z929669 (talk | contribs) (Reverted edits by Z929669 (talk) to last revision by WilliamImm)

Animated Weapon Enchants

Votes

Template:Yes Improved enchant shaders that are vanilla friendly Techangel85 (talk) 01:04, June 11, 2013 (MDT)
Template:No Much brighter and more visually distracting than the vanilla effects. Kryptopyr (talk) 12:56, June 19, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:No Kelmych (talk) 20:39, June 22, 2013 (MDT)

Better Turn Animation

Votes

Template:Yes Smooths turning motionsTechangel85 (talk) 01:07, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:31, June 15, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Burn Freeze & Shock Effects

Votes

Template:Yes Can be debated as a vanilla oversight. (I can go either way on this one) Techangel85 (talk) 01:11, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:50, June 16, 2013 (MDT)
Template:No (the mod still introduces minor issues/glitches, i don't fell should be considered core) Thecompiler (talk) 16:05, June 19, 2013 (MDT)
Template:No Ditto to TC's comment. Also, this mod makes some pretty blatant changes to various vanilla play styles. ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:No (can have noticeable effect on VRAM use and performance) Kelmych (talk) 20:40, June 22, 2013 (MDT)

Deadly Spell Impacts

WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb", save, and then uninstall.

Votes

Template:No Techangel85 (talk) 01:14, June 11, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:No Kelmych (talk) 20:40, June 22, 2013 (MDT)

Dual Wield Blocking Animations

Votes

Template:Yes Seems like a fix, but I've never dual wielded weapons. Techangel85 (talk) 01:17, June 11, 2013 (MDT)
Template:No (since i voted "no" for dual wield blocking, i vote no for this as well) Thecompiler (talk) 16:07, June 19, 2013 (MDT)
Template:No The argument for excluding DWB precludes. ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Enchantment Effect Replacer

Votes

Template:Yes HQ vanilla-friendly replacement Techangel85 (talk) 01:18, June 11, 2013 (MDT) Template:Yes Only if we recommend the "Letters random" Daedric symbols version. Otherwise, vanilla is better. ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Enhanced Blood

Votes

Template:Yes HQ vanilla-friendly replacement. Adds additional effects not found in vanilla. (I feel the added effects were missing from vanilla) Techangel85 (talk) 01:21, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:32, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:51, June 16, 2013 (MDT)
Template:No Much more blood than is reasonable compared to vanilla. This mod adds a lot of changes that I think are too extensive for STEP: Core ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Enhanced Projectile Soul Trap

Votes

Template:Yes I feel this to be a fix. Techangel85 (talk) 01:22, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:28, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:52, June 16, 2013 (MDT)
Template:Yes Especially if we retain ASG. ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:Yes And even if we don't retain ASG, this mod can still be used. WilliamImm (talk) 21:12, June 22, 2013 (MDT)

Finer Dust

Votes

Template:Yes HQ improvement of vanilla textures/effectTechangel85 (talk) 01:23, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:33, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Improved Weapon Impact Effects

Votes

Template:Yes I feel this as a fix. Techangel85 (talk) 01:25, June 11, 2013 (MDT)
Template:Yes (in general I feel this is an improvement, but there are certainly instances where the dust is a more appropriate effect, so I can go either way) Kryptopyr (talk) 13:54, June 16, 2013 (MDT)
Template:No Not necessary ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:Yes Kelmych (talk) 20:41, June 22, 2013 (MDT)

Lightning During Thunder Storms

Arguments

  • Template:No Will conflict with certain lighting/weather mods without a patch so it should be in the pack. (Tech)
  • Template:Yes I feel that this definitely corrects a vanilla oversight. (krypt)
  • Template:Yes I believe this mod uninstalls pretty cleanly, so it shouldn't be difficult for packs to instruct users to remove this mod if necessary to prevent conflicts. (krypt)

Votes

Template:No Techangel85 (talk) 21:18, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)
Template:Yes Kelmych (talk) 20:42, June 22, 2013 (MDT)

No Spinning Death Animation

Arguments

  • Template:Yes Changes death animation; however, I feel this to be a fix as the spinning animation is awkward/unnatural. (Tech)

Votes

Template:Yes Techangel85 (talk) 01:31, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:55, June 16, 2013 (MDT)

New Idles for Skyrim

Arguments

  • Template:No This has no purpose for Core; only packs.
  • Template:Yes Required for Maximum Skeleton (and by extension, Dual Sheath Redux) to work, but can be removed if either is marked.

Votes

Template:No Techangel85 (talk) 01:41, June 11, 2013 (MDT)
Template:Yes WilliamImm (talk) 06:00, June 11, 2013 (MDT)
Template:No Thecompiler (talk) 13:52, June 12, 2013 (MDT)
Template:No (include in a new pack) Kelmych (talk) 20:43, June 22, 2013 (MDT)

Rainbows

Arguments

  • Template:No Adds new content to vanilla; not an oversight.

Votes

Template:No Techangel85 (talk) 01:42, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:34, June 15, 2013 (MDT)
Template:No Kryptopyr (talk) 13:55, June 16, 2013 (MDT)

Realistic Smoke & Embers

Arguments

Votes

Template:Yes Techangel85 (talk) 01:42, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:54, June 15, 2013 (MDT)

Rune Weapon FX

Arguments

  • Template:Yes Changes vanilla effects on two weapons; however, can be seen as a fix.
  • Template:Yes Let's just say that the glow can be overly bright in some cases and leave it at that.

Votes

Template:Yes (I could go either way on this one) Techangel85 (talk) 01:47, June 11, 2013 (MDT)
Template:Yes WilliamImm (talk) 19:28, June 19, 2013 (MDT)
Template:Yes Kelmych (talk) 20:44, June 22, 2013 (MDT)

Running With Bows

Arguments

  • Template:No Not a fix, just an animation change
  • Template:No Other mods exist that do the same as this mod which would conflict
  • Template:Yes Perhaps not strictly a fix, but a definite improvement over the vanilla animation that stays true to the vanilla style. I'm not sure how this is any different than Bowlegged Jump Fix. (krypt)
  • Template:Yes Any conflicts with mods added by packs would result in the animation simply being overwritten. Or the pack can direct the user to uninstall this mod to prevent incompatibilities. (krypt)

Votes

Template:No Techangel85 (talk) 01:49, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:52, June 15, 2013 (MDT)
Template:Yes Kelmych (talk) 20:44, June 22, 2013 (MDT)

Shooting Stars

Arguments

Votes

Template:No Techangel85 (talk) 01:50, June 11, 2013 (MDT)
Template:No Kelmych (talk) 13:31, June 15, 2013 (MDT)

Skyrim Performance Plus

Arguments

  • Template:Yes Reduces vanilla textures with little loss of quality
  • Template:Yes Will actually improve performance on some systems

Votes

Template:Yes Techangel85 (talk) 01:51, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:57, June 16, 2013 (MDT)

Skyrim Sunglare

Arguments

  • Template:No I think the lens flare is too cinematic and rather immersion-breaking (the player is not supposed to be looking at the sun through a lens). (krypt)
  • Template:Yes I do think the "no lens flare" version is an improvement over vanilla. (krypt)

Votes

Template:Yes (yes to 'no lens flare' version) Kryptopyr (talk) 17:41, June 10, 2013 (MDT)
Template:Yes (non-flare version only) Techangel85 (talk) 01:52, June 11, 2013 (MDT)

Ultimate HD Fire Effects

Arguments

Votes

Template:Yes Techangel85 (talk) 01:53, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:53, June 15, 2013 (MDT)