STEP:Core Proposal/J

From Step Mods | Change The Game

Animated Weapon Enchants

Votes

Template:Yes Improved enchant shaders that are vanilla friendly Techangel85 (talk) 01:04, June 11, 2013 (MDT)
Template:No Much brighter and more visually distracting than the vanilla effects. Kryptopyr (talk) 12:56, June 19, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:No Kelmych (talk) 20:39, June 22, 2013 (MDT)

Better Turn Animation

Votes

Template:Yes Smooths turning motionsTechangel85 (talk) 01:07, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:31, June 15, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Burn Freeze & Shock Effects

Votes

Template:Yes Can be debated as a vanilla oversight. (I can go either way on this one) Techangel85 (talk) 01:11, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:50, June 16, 2013 (MDT)
Template:No (the mod still introduces minor issues/glitches, i don't fell should be considered core) Thecompiler (talk) 16:05, June 19, 2013 (MDT)
Template:No Ditto to TC's comment. Also, this mod makes some pretty blatant changes to various vanilla play styles. ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:No (can have noticeable effect on VRAM use and performance) Kelmych (talk) 20:40, June 22, 2013 (MDT)

Deadly Spell Impacts

WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb", save, and then uninstall.

Votes

Template:No Techangel85 (talk) 01:14, June 11, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:No Kelmych (talk) 20:40, June 22, 2013 (MDT)

Dual Wield Blocking Animations

Votes

Template:Yes Seems like a fix, but I've never dual wielded weapons. Techangel85 (talk) 01:17, June 11, 2013 (MDT)
Template:No (since i voted "no" for dual wield blocking, i vote no for this as well) Thecompiler (talk) 16:07, June 19, 2013 (MDT)
Template:No The argument for excluding DWB precludes. ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Enchantment Effect Replacer

Votes

Template:Yes HQ vanilla-friendly replacement Techangel85 (talk) 01:18, June 11, 2013 (MDT) Template:Yes Only if we recommend the "Letters random" Daedric symbols version. Otherwise, vanilla is better. ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Enhanced Blood

Votes

Template:Yes HQ vanilla-friendly replacement. Adds additional effects not found in vanilla. (I feel the added effects were missing from vanilla) Techangel85 (talk) 01:21, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:32, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:51, June 16, 2013 (MDT)
Template:No Much more blood than is reasonable compared to vanilla. This mod adds a lot of changes that I think are too extensive for STEP: Core ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Enhanced Projectile Soul Trap

Votes

Template:Yes I feel this to be a fix. Techangel85 (talk) 01:22, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:28, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:52, June 16, 2013 (MDT)
Template:Yes Especially if we retain ASG. ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:Yes And even if we don't retain ASG, this mod can still be used. WilliamImm (talk) 21:12, June 22, 2013 (MDT)

Finer Dust

Votes

Template:Yes HQ improvement of vanilla textures/effectTechangel85 (talk) 01:23, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:33, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)

Improved Weapon Impact Effects

Votes

Template:Yes I feel this as a fix. Techangel85 (talk) 01:25, June 11, 2013 (MDT)
Template:Yes (in general I feel this is an improvement, but there are certainly instances where the dust is a more appropriate effect, so I can go either way) Kryptopyr (talk) 13:54, June 16, 2013 (MDT)
Template:No Not necessary ~z929669 Ixian Insignia.png Talk 15:45, June 22, 2013 (MDT)
Template:Yes Kelmych (talk) 20:41, June 22, 2013 (MDT)

Lightning During Thunder Storms

Votes

Template:No Will conflict with certain lighting/weather mods without a patch so it should be in the pack. Techangel85 (talk) 21:18, June 7, 2013 (MDT)
Template:Yes I feel that this definitely corrects a vanilla oversight. I believe this mod uninstalls pretty cleanly, so it shouldn't be difficult for packs to instruct users to remove this mod if necessary to prevent conflicts. Kryptopyr (talk) 22:01, June 15, 2013 (MDT)
Template:No I think that downstream conflicts with Packs are a deal breaker. We need to strictly adhere to the flow chart. ~z929669 Ixian Insignia.png Talk 10:55, June 23, 2013 (MDT)

No Spinning Death Animation

Votes

Template:Yes Changes death animation; however, I feel this to be a fix as the spinning animation is awkward/unnatural. Techangel85 (talk) 01:31, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:55, June 16, 2013 (MDT)
Template:Yes No lense flare version only. ~z929669 Ixian Insignia.png Talk 10:55, June 23, 2013 (MDT)

Ultimate HD Fire Effects

Votes

Template:Yes HQ improvement of vanilla fireTechangel85 (talk) 01:53, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:53, June 15, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 10:55, June 23, 2013 (MDT)