NoMansSky:Reference Guides/Interaction Types: Difference between revisions
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{{NMSPage|contentTitle= | {{NMSPage|contentTitle=Game Structure // SimpleInteraction and Interaction Types}} | ||
== SimpleInteraction and Interaction Types == | == SimpleInteraction and Interaction Types == | ||
As of NMS 2.1 you can use the following interactions within [https://github.com/monkeyman192/MBINCompiler/blob/development/libMBIN/Source/NMS/GameComponents/GcSimpleInteractionComponentData.cs GcSimpleInteractionComponentData] respectively [https://github.com/monkeyman192/MBINCompiler/blob/development/libMBIN/Source/NMS/GameComponents/GcInteractionType.cs GcInteractionComponentData] in ENTITY files: | As of NMS 2.1 you can use the following interactions within [https://github.com/monkeyman192/MBINCompiler/blob/development/libMBIN/Source/NMS/GameComponents/GcSimpleInteractionComponentData.cs GcSimpleInteractionComponentData] respectively [https://github.com/monkeyman192/MBINCompiler/blob/development/libMBIN/Source/NMS/GameComponents/GcInteractionType.cs GcInteractionComponentData] in ENTITY files: |
Revision as of 09:33, August 10, 2020
SimpleInteraction and Interaction Types
As of NMS 2.1 you can use the following interactions within GcSimpleInteractionComponentData respectively GcInteractionComponentData in ENTITY files:
SimpleInteractionType
"BaseCapsule" "BaseTreasureChest" "Beacon" "BiomeHarvester" "CallShip" "CallVehicle" "Chair" "Chest" "ClaimBase" "Collectable" "Feed" "FreighterChest" "FreighterGalacticMap" "GenericReward" "Hologram" "Interact" "Ladder" "NoiseBox" "NPCTerminalMessage" "Portal" "ResourceHarvester" "Save" "Scan" "SpawnObject" "Tech" "TeleportEndPoint" "TeleportStartPoint" "Treasure" "VehicleBoot" "Word"
InteractionType
"AbandonedBuildings" "AbandonedShip" "AbandonedShip_With_NPC" "AnomalyComputer" "AtlasPlinth" "AtlasStation" "BaseGridPart" "BuildingShop" "ByteBeat" "ClaimBase" "ClaimBaseAnywhere" "CrashedFreighter" "CreatureFeeder" "CustomiseCharacter" "CustomiseShip" "CustomiseVehicle" "CustomiseWeapon" "DistressBeacon" "Epilogue" "ExoticExtra1" "ExoticExtra2" "ExoticExtra3" "ExoticExtra4" "ExoticExtra5" "ExoticExtra6" "Factory" "FleetCommandPost" "FleetNavigator" "Frigate" "GlitchyStoryBox" "GraveInCave" "GuildEnvoy" "Harvester" "HoloExplorer" "HoloHub" "HoloNoone" "HoloSceptic" "LocationScanner" "ManageExpeditions" "ManageFleet" "MapShop" "MessageBeacon" "MessageModule" "MissionGiver" "Monolith" "MPMissionGiver" "NetworkMonument" "NetworkPlayer" "NexusDailyMission" "NexusMilestones" "None" "NPC" "NPC_Anomaly" "NPC_Anomaly_Secondary" "NPC_Closure" "NPC_CrashSite" "NPC_Freighter_Captain" "NPC_Freighter_Captain_Secondary" "NPC_Freighter_Crew" "NPC_Freighter_Crew_Owned" "NPC_HIRE_Builder" "NPC_HIRE_Builder_Wait" "NPC_HIRE_Farmer" "NPC_HIRE_Farmer_Wait" "NPC_HIRE_Scientist" "NPC_HIRE_Scientist_Wait" "NPC_HIRE_Vehicles" "NPC_HIRE_Vehicles_Wait" "NPC_HIRE_Weapons" "NPC_HIRE_Weapons_Wait" "NPC_Recruit" "NPC_Recruit_Secondary" "NPC_Scavenger" "NPC_Secondary" "Observatory" "Outpost" "Plaque" "Portal" "PortalActivate" "PortalRuneEntry" "RadioTower" "Ship" "ShipPilot" "Shop" "SignalScanner" "SpaceStation" "SpecialsShop" "StorageContainer" "StoryUtility" "SuitTerminal" "TechShop" "Teleporter_Base" "Teleporter_Nexus" "Teleporter_Station" "TradingPost" "Vehicle" "VehicleRaceStart" "WaterRuin" "WeaponTerminal"