NoMansSky:Reference Guides

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References[edit | edit source]

The following are references for the various files and types of files used for No Man's Sky:

Game File Types[edit | edit source]

Users can find the game's different file types with descriptions below:

  • BANKS_INTERMEDIATE - No real use
  • FONTS
    • FNT files : text files storing each char settings
    • DDS files : Textures storing fonts as bipmaps
  • INPUT
    • JSON files : text files storing devices input mappings
  • LANGUAGE
    • MBIN files : store all the strings, texts and dialogs of the game
  • MATERIALS
    • MATERIAL.MBIN files : generic game materials, similar to those used for each game object.
  • METADATA
    • All the game tables and databases
  • MUSIC
  • PIPELINES
    • BIN files : text files controlling shaders branching
  • PLAYTOGETHER - unknown
  • PROMO - old game promotion files
  • SCENES - Trailer and demonstration static files
  • SHADERS
    • BIN files : shaders initialization text files
    • SPV files : Vulkan fragmented shader files
  • TPFSDICT - Encrypted profanity words you can't use in NMS
  • UI
    • MBIN files : describes all the components and parts of the game GUI

XML File References[edit | edit source]

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