NoMansSky:Game Structure/METADATA Folder: Difference between revisions

From Step Mods | Change The Game
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====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|EFFECTS}} ======
:: AREADAMAGETABLE.MBIN : Barrel area and damage
:: '''AREADAMAGETABLE''' || ''Barrel area and damage''
:: EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
:: '''EXPLOSIONTABLE''' || ''Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects''
:: PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects
:: '''PLANETEFFECTS''' || ''Planet particle (debris) effects and shake settings, includes blood effects''
:: PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing
:: '''PLAYEREFFECTS''' || ''Player laser and guns particle (debris) effects and shake settings, includes terrain editing''
:: SCREENFILTERS.MBIN : Filter calls and fade distance
:: '''SCREENFILTERS''' || ''Filter calls and fade distance''
:: SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
:: '''SPACEEFFECTS''' || ''Space particle (debris) effects and shake settings, includes asteroid effects''


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====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|ENGINESETTINGS}} ======

Revision as of 15:46, July 17, 2021

Nomanssky flare.png

METADATA Folder

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METADATA Files

The METADATA folder stores all the game databases, often called TABLE or DATA.

ANIMATIONS
PLAYERANIMSTABLE || Player animation calls and controls
WEAPONANIMSTABLE || Weapon animation calls and controls
AUDIO
BYTEBEATTEMPLATES || Bytebeat template settings
PULSEDEMO || Mix settings
EFFECTS
AREADAMAGETABLE || Barrel area and damage
EXPLOSIONTABLE || Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
PLANETEFFECTS || Planet particle (debris) effects and shake settings, includes blood effects
PLAYEREFFECTS || Player laser and guns particle (debris) effects and shake settings, includes terrain editing
SCREENFILTERS || Filter calls and fade distance
SPACEEFFECTS || Space particle (debris) effects and shake settings, includes asteroid effects
ENGINESETTINGS
GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings.
NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings
PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings
TKENGINESETTINGSMAPPING.MBIN : List of graphic changes that need to restart the game plus shadows, reflections and IK settings.
TKGAMESETTINGS.MBIN : nearly void file related to key mapping
TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more
ENTITLEMENTS
GCENTITLEMENTREWARDTABLE.MBIN : PS4 pre-order bonuses
GCENTITLEMENTREWARDTABLEPC.MBIN : PC pre-order bonuses
GCENTITLEMENTREWARDTABLEXBOX.MBIN : XBOX pre-order bonuses
TKENTITLEMENTLIST.MBIN : PS4 pre-order bonuses data
TKENTITLEMENTLISTPC.MBIN : PC pre-order bonuses data
TKENTITLEMENTLISTBOX.MBIN : XBOX pre-order bonuses data
TKENTITLEMENTLISTXBOXGDK.MBIN : other XBOX pre-order bonuses data
FONTS
FONTTABLE.MBIN : List of fonts and char width setting
LANGUAGEFONTOVERRIDETABLE.MBIN : Asian redirection table
LANGUAGEFONTOVERRIDETABLEPS4.MBIN : PS4 Asian redirection table
LANGUAGEFONTOVERRIDETABLEVRPS4.MBIN : PSVR Asian redirection table
LANGUAGEFONTTABLE.MBIN : empty
TEXTPRESETTABLE.MBIN : 2 Fonts presets
GAMESTATE
Player related tables
INPUT
BINDINGS : Controllers bindings
DEVICES : Controller specific files
GCACTIONSETS.MBIN : unknown action sets
GCINPUTACTIONINFO.MBIN : actions labels and icons calls
GCOPENVRCONTROLLERS.MBIN : VR controllers mapping
GCVIBRATIONDATATABLE.MBIN : Devices vibration settings
INTERACTIVITY
INTERACTIVITYDATA.MBIN : Cooldowns for some events
LANGUAGE
sets available languages depending on player's country
LSYSTEMS
remnant of L-Systems test files
PROJECTILES
PROJECTILETABLE.MBIN : Main settings for every kind of possible damages
REALITY
item databases and other main tables
SIMULATION
other major game tables
TROPHIES
TKTROPHYDATA.MBIN : Handles game achievements
UI

INPUTTEST : unknown
TESTMETADATA : Different types of data