NoMansSky:Game Structure/METADATA/GAMESTATE: Difference between revisions

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The GAMESTATE folder stores a lot of player related databases. Here is the content of this very important folder:
The GAMESTATE folder stores a lot of player related databases. Here is the content of this very important folder:


: BACKUPSAVEDATA.MBIN : Looks like a readable standard mode game save for an unknown purpose.
:: '''STATUSMESSAGEDEFINITIONS''' || ''Automatic Chat messages settings''
: BACKUPSAVEDATACREATIVE.MBIN: Looks like a readable creative mode game save for an unknown purpose.
: DEFAULTINVENTORYBALANCE.MBIN : Inventory sizes and stack limits
: DEFAULTINVENTORYBALANCESURVIVAL.MBIN: Survival mode inventory sizes and stack limits
: DEFAULTSAVEDATA.MBIN : Looks like a readable standard mode game save for an unknown purpose.
: DEFAULTSAVEDATACREATIVE.MBIN : Looks like a readable creative mode game save for an unknown purpose.
: DEFAULTSEASONALDATA.MBIN : Looks like a mission for an unknown purpose
: PLAYERMISSIONMAPPINGPATCH0TO1.MBIN : Mission adjustments needed for savegame compatibility with very early game updates
: PLAYERMISSIONMAPPINGPATCH1TOUPDATE1.MBIN : Mission adjustments needed for savegame compatibility with very early game updates
: PLAYERMISSIONUPGRADETOUPDATE1_3.MBIN : Mission adjustments needed for savegame compatibility with very early 1.3 game update
 
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|MESSAGES}} ======
:: STATUSMESSAGEDEFINITIONS.MBIN : Automatic Chat messages settings


====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|PLAYERDATA}} ======
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|PLAYERDATA}} ======
:: BANNERCUSTOMISATIONDATA.MBIN : Banners Textures and colors settings
:: '''BANNERCUSTOMISATIONDATA''' || ''Banners Textures and colors settings''
:: BOBBLEHEADCUSTOMISATIONDATA.MBIN : BobbleHeads Model calls
:: '''BOBBLEHEADCUSTOMISATIONDATA''' || ''BobbleHeads Model calls''
:: CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA.MBIN : Characters variants suffixes and decals settings
:: '''CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA''' || ''Characters variants suffixes and decals settings''
:: CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA.MBIN : Character presets
:: '''CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA''' || ''Character presets''
:: CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA.MBIN : Characters Marking options
:: '''CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA''' || ''Characters Marking options''
:: CUSTOMISATIONCOLOURPALETTES.MBIN : Preset customization color palettes (Player, vehicle, freighter...)
:: '''CUSTOMISATIONCOLOURPALETTES''' || ''Preset customization color palettes (Player, vehicle, freighter...)''
:: PLAYERTITLEDATA.MBIN : Titles settings
:: '''PLAYERTITLEDATA''' || ''Titles settings''
:: THRUSTERCUSTOMISATIONDATA.MBIN : Custom Trails settings
:: '''THRUSTERCUSTOMISATIONDATA''' || ''Custom Trails settings''


====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|STATS}} ======
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|STATS}} ======
:: JOURNEYMILESTONETABLE.MBIN : Main journey milestones names and settings
:: '''JOURNEYMILESTONETABLE''' || ''Main journey milestones names and settings''
:: LEVELEDSTATSTABLE.MBIN : Details of each milestones steps
:: '''LEVELEDSTATSTABLE''' || ''Details of each milestones steps''
:: LEVELEDSTATSTABLESURVIVALMODE.MBIN : Details of each milestones steps for survival mode
:: '''LEVELEDSTATSTABLESURVIVALMODE''' || ''Details of each milestones steps for survival mode''
:: STATDEFINITIONSTABLE.MBIN : Initialization of detailed stats
:: '''STATDEFINITIONSTABLE''' || ''Initialization of detailed stats''
:: STATGROUPSTABLE.MBIN : Defines groups used in STATDEFINITIONSTABLE.MBIN
:: '''STATGROUPSTABLE''' || ''Defines groups used in STATDEFINITIONSTABLE.MBIN''
<br>
 
: '''BACKUPSAVEDATA''' || ''Looks like a readable standard mode game save for an unknown purpose.''
: '''BACKUPSAVEDATACREATIVE''' || ''Looks like a readable creative mode game save for an unknown purpose.''
: '''DEFAULTINVENTORYBALANCE''' || ''Inventory sizes and stack limits''
: '''DEFAULTINVENTORYBALANCESURVIVAL''' || ''Survival mode inventory sizes and stack limits''
: '''DEFAULTSAVEDATA''' || ''Looks like a readable standard mode game save for an unknown purpose.''
: '''DEFAULTSAVEDATACREATIVE''' || ''Looks like a readable creative mode game save for an unknown purpose.''
: '''DEFAULTSEASONALDATA''' || ''Looks like a mission for an unknown purpose''
: '''PLAYERMISSIONMAPPINGPATCH0TO1''' || ''Mission adjustments needed for savegame compatibility with very early game updates''
: '''PLAYERMISSIONMAPPINGPATCH1TOUPDATE1''' || ''Mission adjustments needed for savegame compatibility with very early game updates''
: '''PLAYERMISSIONUPGRADETOUPDATE1_3''' || ''Mission adjustments needed for savegame compatibility with very early 1.3 game update''

Revision as of 15:57, July 17, 2021

Nomanssky flare.png

GAMESTATE Folder

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GAMESTATE[edit | edit source]

The GAMESTATE folder stores a lot of player related databases. Here is the content of this very important folder:

STATUSMESSAGEDEFINITIONS || Automatic Chat messages settings
PLAYERDATA[edit | edit source]
BANNERCUSTOMISATIONDATA || Banners Textures and colors settings
BOBBLEHEADCUSTOMISATIONDATA || BobbleHeads Model calls
CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA || Characters variants suffixes and decals settings
CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA || Character presets
CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA || Characters Marking options
CUSTOMISATIONCOLOURPALETTES || Preset customization color palettes (Player, vehicle, freighter...)
PLAYERTITLEDATA || Titles settings
THRUSTERCUSTOMISATIONDATA || Custom Trails settings
STATS[edit | edit source]
JOURNEYMILESTONETABLE || Main journey milestones names and settings
LEVELEDSTATSTABLE || Details of each milestones steps
LEVELEDSTATSTABLESURVIVALMODE || Details of each milestones steps for survival mode
STATDEFINITIONSTABLE || Initialization of detailed stats
STATGROUPSTABLE || Defines groups used in STATDEFINITIONSTABLE.MBIN


BACKUPSAVEDATA || Looks like a readable standard mode game save for an unknown purpose.
BACKUPSAVEDATACREATIVE || Looks like a readable creative mode game save for an unknown purpose.
DEFAULTINVENTORYBALANCE || Inventory sizes and stack limits
DEFAULTINVENTORYBALANCESURVIVAL || Survival mode inventory sizes and stack limits
DEFAULTSAVEDATA || Looks like a readable standard mode game save for an unknown purpose.
DEFAULTSAVEDATACREATIVE || Looks like a readable creative mode game save for an unknown purpose.
DEFAULTSEASONALDATA || Looks like a mission for an unknown purpose
PLAYERMISSIONMAPPINGPATCH0TO1 || Mission adjustments needed for savegame compatibility with very early game updates
PLAYERMISSIONMAPPINGPATCH1TOUPDATE1 || Mission adjustments needed for savegame compatibility with very early game updates
PLAYERMISSIONUPGRADETOUPDATE1_3 || Mission adjustments needed for savegame compatibility with very early 1.3 game update