NoMansSky:Game Structure: Difference between revisions

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== Game Files ==
== Game Files ==
NMS mostly uses the .mbin file format to store data. See the [[NMS:Tutorials/Mod_Creation_by_Hex Editing_MBINs|MBIN hex-editing tutorial]] for an introduction to the game files. Most MBIN game files have a template name prefixed a 2-character template class (eg. Tk or Gc), and each template has a lookup file in the [https://github.com/monkeyman192/MBINCompiler/tree/development/libMBIN/Source/NMS MbinCompiler library].<br><br>
NMS mostly uses the .mbin file format to store data but it's far from being the only file format used by the game.
Users can find the game's different file types with descriptions below:
Here's what user can find in each game folder :
* [[NMS:Reference_Guides/Global_Files|GLOBAL Files]] - Main game settings
* [[NMS:Reference_Guides/Global_Files|GLOBAL Files]] - Main game settings



Revision as of 13:50, August 15, 2020

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Game Files

NMS mostly uses the .mbin file format to store data but it's far from being the only file format used by the game. Here's what user can find in each game folder :

  • AUDIO
    • WEM format : encoded audio files
    • Voice Reference Table - A list of all the exosuit voice files with their WEM IDs.
  • BANKS_INTERMEDIATE - No real use
  • FONTS
    • FNT files : text files storing char maps to extract them from the .DDS canvas
    • DDS files : Textures storing fonts as images
  • LANGUAGE
    • MBIN files : store all the strings, texts and dialogs of the game
  • METADATA - All the game tables and databases
    • EFFECTS : defines properties like light, particles, shakes and duration of game effects
    • ENTITLEMENTS : Handled game pre-order bonuses
    • REALITY : game major tables
      • Reference Tables listing game items and properties extracted from game tables.Outdated
    • TROPHIES : Handled game achievments
  • MUSIC
  • PIPELINES
    • BIN files : text files controlling shaders branching
  • PLAYTOGETHER - unknown
  • PROMO - old game promotional files
  • SCENES - Trailer and demonstration static files
  • SHADERS
    • BIN files : shaders initialization text files
    • SPV files : Vulkan fragmented shader files
  • TPFSDICT - Encrypted profanity words you can't use in NMS
  • UI
    • MBIN files : describes all the components and parts of the game GUI
    • TTF files : Standard TrueType Fonts used in game menus and interfaces

XML File References

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