FalloutNV:1.0.0/changelog: Difference between revisions

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====Mods====
==Post-Release Changes==
===== D - {{#show:Category:ModSection_D|?SectionLabel}} =====
======13-Dec-2021======
* Updated mod instructions to use standard format and instructions for disabling plugins and hiding files in MO.
======28-Nov-2021======
* Modified Tools Setup in the [[Guide:SystemSetupGuide|System Setup Guide]] to account for xLODGen, since it applies to all Bethesda games.
======22-Nov-2021======
* Updated Step 4 introduction and added our standard note about MO separators.
======02-Nov-2021======
* [[{{NAMESPACE}}:ShowOff_NVSE_Plugin]] added to the guide. It is a now required by [[{{NAMESPACE}}:Mostly Unarmed Tweaks]].
======12-Oct-2021======
* [[{{NAMESPACE}}:Animated Ingestibles]] installation instructions updated in line with changes introduced by version 2.1.
* Boxing Fatigue Fix and Tweaks renamed to [[{{NAMESPACE}}:Mostly Unarmed Tweaks]] to reflect the name change on the Nexus.
* [[{{NAMESPACE}}:Step Patch - Conflict Resolution]] - Added Helmet Overlay 1.8.1 compatibility. In its latest release Helmet Overlay has incorporated compatibility patches for most mods listed on the Step guide. Therefore the (now) redundant patches were removed from the CR Patch v. 1.0.0.f to prevent duplicates.
======27-Sep-2021======
* [[{{NAMESPACE}}:Step Patch - Conflict Resolution]] - Added Helmet Overlay 1.7.2 compatibility


==What's New==
{{Alert|text=This is the first edition of the official {{NAMESPACE}} mod-build guide, so this changelog is empty. Only post-release changes will be added post-release.}}


====Mod Notes====
====System Setup Guide====
*[[Dummy Example]]
The [[Guide:SystemSetupGuide|System Setup Guide]] is an integral component of all Step mod-build guides and should be completed early as indicated in all mod-build guide instructions.
**Just an example to use.


====Changelog Format====
The changelog format has been modified to improve readability, group like-changes together, and include more information about changes made. We hope these updates will help to improve workflow when updating to a new version.


====Guide====
====Improved Guide Workflow====
* Updated <section>. Notes.
The workflow of mod-build guides has been revised to both reduce page length of guide pages and to facilitate simper updating from version to version. A great deal of consideration was given to the user experience. Step's updated mod-build guides require much less off-guide navigation, because mod installation instructions now make use of collapsible elements within the 'ModGroup' tables themselves.
################################################################
########################### END EXAMPLES #######################
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=={{fc|#e6b69e|What's New}}==
<p>'''New Direction'''<br>
Step Guides are taking a new direction. [[STEP:New_Direction|Please read the article]] to understand how future Guides will be handled and released.</p>


<p>'''A New Prerequisite'''<br>
====New 'ModGroup' Tables====
A new Guide as been created that is meant for users to follow prior to any of our Gaming Guides. This new guide is the [[Guide:SystemSetupGuide|System Setup Guide]]. Users should visit there and complete it before completing any Gaming Guide by Step.</p>
Mod are grouped together based on standardized, logical categories called 'ModGroups' that maximize differentiation while minimizing conflicts. These ModGroups are the same across all game-specific mod-build guides. This improves mod list organization while also reducing the need to hide individual mod assets; thus, improving workflow and reducing the potential for user error from missed steps.


<p>'''Changelog Format'''<br>
====Step Patches====
We've updated the formatting of our changelogs to improve readability, group like-changes together, and include more information about changes made. We hope these updates will help to improve workflow by section for users updating!</p>
Also see the [https://stepmodifications.org/ipb4/topic/14516-step-se-core-patches-by-the-step-team/ forum topic].


== Improved Guide Workflow ==
{{Fc|instruction|'''Step Patch - Conflict Resolution'''}}
Many steps were taken to improve the our guide workflow. As a result, the flow of the Gaming Guides have been completely rebuilt. A great deal of consideration was taken of the workflow from the user's perspective. Thus, the Gaming Guides have been restructured for a start to finish experience; whereas, previous versions of Step Modding Guides had users jumping back and forth too often.
The main conflict resolution patch is required for the intended mod build to function properly. Mods on which the CR patch depends are indicated by a vertical {{Fc|green|green bar}} to the left of the mod name in ModGroup tables.


<p>'''New Mod Groups'''<br>
{{Fc|instruction|'''Step Patch - Lighting and Weather'''}}
STEP Skyrim SE and the other new guides to follow have new "Mod Groups" based on standardized categories that minimize conflict resolution while maximizing differentiation. Compared to previous guides, this restructure greatly improves mod list organization while also reducing the need to hide individual mod assets, thus, improving workflow and reducing user error from missed steps.</p>
The ''Lighting and Weather'' conflict resolution patch is required if the optional Lighting and Weather ModGroup is installed. Mods on which the CR patch depends are indicated by a vertical {{Fc|red|red bar}} to the left of the mod name in ModGroup tables.


<p>'''Expandable Instructions'''<br>
== Guide-Level Changes ==
Users no longer have to leave the Guide page to view detailed mod instructions! We have rebuilt our mod tables to incorporate expandable rows for any mods with detailed instruction. This update drastically improves workflow and makes it far easier for users to install our Guides.</p>
:<NOTE OR LIST GUIDE-LEVEL CHANGES>
 
<p>'''Cleanup'''<br>
As part of the flow change and a desire to reduce information that should be centralized, we've pulled several of the setup steps out of the Guides, and moved them to the new [[Guide:SystemSetupGuide|System Setup Guide]]. Users are required to complete this new guide before completing any Gaming Guide. The remainder of the detailed instructions within Guides are now hidden by spoilers. This cleans up content and helps users to focus on one thing at a time. To reveal the instructions, users simply need to click the spoiler to expand it.</p>
 
<p>'''Removals'''<br>
To reduce user steps and simplify our Guides, the LOOT Rules from previous Step Modding Guides have been removed. Our CR Patches are now entirely designed around a LOOT-sorted plugin order. Now users simply need to accept a default LOOT plugin order and our patches take care of the rest.</p>
 
Wrye Bash has also been removed from the our Guides. Our CR Patches now serve this content in place of the Bashed Patches. Along with it, all Compilation files have taken an arrow to the knee! While it may save time by not having to download and install the mods the Compilations held, it also hinders customization, mod endorsements, and adds to maintenance overhead to the Guides. Therefore, Step will no longer provide compilation files/packs with our Guides. As such, any mods from the Compilations have been re-added to the Guides.</p>
 
<p>'''Revaluations'''<br>
It has been ages since the sound-based mods were revaluated. This has finally been completed with this release! Also, a complete comparison of the textures included in the Guides have been completed. With the readdition of Skyrim Realistic Overhaul to the LE and SE Guides, this was desperately needed! Several mods have been dropped as a result of these revaluations.</p>
 
<p>'''MCM Recommendations'''<br>
The new Guides now include MCM recommendations. This is something the users have asked for since MCM existed and the wait is over!</p>
 
== Step SkyrimSE Patches ==
In a desire and need to reduce maintenance overhead, the Step Patches available have been reduce from 8 to 2. Mods required for the Step Patches are indicated in green at the beginning of the mod listing in the mod groups. The Patches provided include:
 
{{fc|highlight|'''Step SkyrimSE - Conflict Resolution Patch'''}}<br/>
This is the conflict resolution patch for the main Guide and is now all or nothing; whereas, before we were providing multiple patches for various mods users didn't want to install. This Patch includes the following additional edits beyond patching:
* Hand built leveled lists.
* Increases arrow speed to ~1.5x that of vanilla.
* Increases the chances of recovering arrows from dead NPCs to 50%; vanilla is 33%.
* Increases the time that passes during fast travel. It will be similar to the take it takes to walk the distance; time is accurate within 2-3 min deviation.
* Reduces the distance NPCs will greet the player to 60; vanilla is 160. This prevents the constant NPC greeting while walking around cities.
* Reduces the distance requires for NPCs to detect crimes to 2000; vanilla is 4000. This provides for more realistic gameplay as guards won't catch you as often from seemingly out of nowhere.
* Reduces the maximum chance that NPCs can dodge projectiles to 66%, vanilla is 100%. This reduces the uncanny dodging abilities of hostile targets.
* Reduces the game's timescale to 15; vanilla is 20. This results in longer day/night cycles.
* Several bug fixes are also included from various mods with open permissions.
 
{{fc|highlight|'''Step SkyrimSE - Lighting & Weather Patch'''}}<br/>
This is the conflict resolution patch specifically for the new ''Lighting & Weather'' mod group. It's provided separately for users who wish to use different lighting and/or weather mods than what STEP has chosen for the Guide.
 
Most of the patch information can now be found on their [https://stepmodifications.org/forum/topic/14516-step-se-core-patches-by-the-step-team/ forum topic].
 
== {{fc|#e6b69e|Release Changes}} ==
The below changes are listed for the Beta Guide users. These changes have happened between v0.3.0b and v1.0.0. All other users can consider this to be the initial public release of the SE Guide.
 
== Guide Changes ==
* Updated MCM sections for any mod updates.
* Updated optional BethINI settings for the latest version of BethINI.
* General refinement of text formatting and instructions throughout the Guide.
 
== Mod List Changes ==
<!--
###### SECTION FORMAT ###################################
 
==== Mod Group ====
: header (see Legend below)
::* [[ModName]] | Additional information about list entry
 
#########################################################-->


== Mod-Level Changes ==
==== Legend ====
==== Legend ====
: {{fc|added|{{fs|1.1em|'''Added'''}}}} | new mod added to the Guide this release.<br>
<div class="pl-5">
: {{fc|merged|{{fs|1.1em|'''Incorporated'''}}}} | mod was incorporated into one of the Guide patches. Users should remove these mods.<br>
{{fc|green|{{fs|1.15em|'''Added'''}}}} | new mod added (add these mods)<br>
: {{fc|merged|{{fs|1.1em|'''Moved'''}}}} | mod was moved to a new Mod Group.<br>
{{fc|orange|{{fs|1.15em|'''Moved'''}}}} | mod was moved to a new ModGroup (move these mods)<br>
: {{fc|updated|{{fs|1.1em|'''Updated'''}}}} | mod instructions were updated.<br>
{{fc|orange|{{fs|1.15em|'''Updated'''}}}} | mod instructions updated<br>
: {{fc|dropped|{{fs|1.1em|'''Dropped / Replaced'''}}}} | mod was removed from Guide. Users should remove these mods.<br>
{{fc|orange|{{fs|1.15em|'''Incorporated'''}}}} | mod is included in the Step Patch - Conflict Resolution (remove these mods)<br>
 
{{fc|red|{{fs|1.15em|'''Dropped / Replaced'''}}}} | mod was removed (remove these mods)<br>
 
</div>
=== Tools ===
 
=== Extenders ===
: {{fc|updated|{{fs|1.1em|'''Updated'''}}}}
::* [[SkyrimSE:SKSE64|SKSE64]] | Modified to include instructions for manual configuration of the loader in MO2, just in case MO2 doesn't pre-configure correctly for some reason.
 
=== Resources ===
 
=== Foundational Mods ===
 
 
=== Audiovisual - Animations & Effects  ===
 
 
=== Audiovisual - Models & Textures ===
: {{fc|added|{{fs|1.1em|'''Added'''}}}}
::* [[SkyrimSE:Armor Mesh Fixes SE|Armor Mesh Fixes SE]]
::* [[SkyrimSE:Northfire%27s_Skidmarks_SE_2K-4K|Northfire's Skidmarks SE 2K-4K]]
::* [[SkyrimSE:Quality CubeMaps - HD Cube Maps|Quality CubeMaps - HD Cube Maps]]
::* [[SkyrimSE:Real_Wood_Textures_-_Farmhouses|Real Wood Textures - Farmhouses]]
::* [[SkyrimSE:RUSTIC AMULETS - Special Edition|RUSTIC AMULETS - Special Edition]]
::* [[SkyrimSE:RUSTIC DRAGONS - Special Edition|RUSTIC DRAGONS - Special Edition]]
::* [[SkyrimSE:RUSTIC RELIEFS|RUSTIC RELIEFS]]
::* [[SkyrimSE:Superior Chaurus - 4k Retexture|Superior Chaurus - 4k Retexture]]
::* [[SkyrimSE:Superior Mudcrab - 4k Retexture|Superior Mudcrab - 4k Retexture]]
 
: {{fc|dropped|{{fs|1.1em|'''Dropped / Replaced'''}}}}
::* [[AMidianBorn Blades Armor SSE Patch]] | No longer required with the SE version of Book of Silence.
::* [[Dragon Glyphs HD - Fixed (SE)]] | Replaced by RUSTIC RELIEFS.
::* [[RUSTIC NORDIC MURALS (SE)]] | Replaced by RUSTIC RELIEFS.
 
: The following mods were replaced by their SSE equivalents:
::* [[AMidianBorn Book of Silence (SE)]]
::* [[DROPS (SE)]]
::* [[HD Stone Quarry and Clay Deposit (SE)]]
::* [[High-Res Dartwing Texture (SE)]]
 
: {{fc|updated|{{fs|1.1em|'''Updated'''}}}}
::* [[Bellyaches Animal and Creature Pack SSE]] | Updated to remove installation of mubcrabs with the addition of Superior Mudcrab.
::* [[Enhanced Vanilla Trees SE]] | Updated for latest version of the mod.
::* [[Inferno - Fire Effects Redux]] | Changed the flame color, again, to ''Yellow''. This is the best match for the lighting and the most vanilla-like option.
::* [[Realistic Water Two (SE)]] | Updated for latest version of the mod.
::* [[Vivid Landscapes - Tundra Moss Revised (SE)]] | Added installation instructions.
 
=== Audiovisual - Sounds & Music ===
: {{fc|updated|{{fs|1.1em|'''Updated'''}}}}
::* [[Audio Overhaul for Skyrim SE]] | Updated for latest version of the mod.
 
=== Character Appearance ===
: {{fc|added|{{fs|1.1em|'''Added'''}}}}
::* [[SkyrimSE:Simple_Children|Simple Children]]
::* [[SkyrimSE:TK_Children_SE|TK Children SE]]
 
: {{fc|dropped|{{fs|1.1em|'''Dropped/Replaced'''}}}}
::*[[SkyrimSE:RUSTIC_CHILDREN|RUSTIC CHILDREN]] | Replaced by Simple Children.
::*[[SkyrimSE:Vanilla_Body_with_UNP_Textures|Vanilla Body with UNP Textures]] | This mod is [https://stepmodifications.org/forum/topic/15205-inconsistencies-with-character-appearance-mods/ not required].
 
: {{fc|updated|{{fs|1.1em|'''Updated'''}}}}
::* [[SkyrimSE:Immersive_Spectral_Assassin|Immersive Spectral Assassin]] | Updated for newer version of the mod.
 
=== Fixes ===
: {{fc|added|{{fs|1.1em|'''Added'''}}}}
::* [[SkyrimSE:Archery_Quick_Shot_Perk_Bug Fix|Archery Quick Shot Perk Bug Fix]]
::* [[SkyrimSE:Fixed_Dragon_Stalking_Fix|Fixed Dragon Stalking Fix]]
::* [[SkyrimSE:Hunters_Not_Bandits|Hunters Not Bandits]]
::* [[SkyrimSE:NPC_AI_Process_Position_Fix_-_SSE|NPC AI Process Position Fix - SSE]]
::* [[SkyrimSE:SSE_Display_Tweaks|SSE Display Tweaks]]
 
: {{fc|dropped|{{fs|1.1em|'''Dropped / Replaced'''}}}}
::* [[SkyrimSE:(SKSE64)_Havok_Fix|(SKSE64) Havok Fix]] | Replaced by SSE Display Tweaks.
::* [[SkyrimSE:Dragon_Stalking_Fix|Dragon Stalking Fix]] | Replaced by Fixed Dragon Stalking Fix.
 
: {{fc|updated|{{fs|1.1em|'''Updated'''}}}}
::* [[SkyrimSE:Skyrim_Landscape_and_Water_Fixes|Skyrim Landscape and Water Fixes]] | Updated for latest version of the mod.


=== Gameplay - General ===
=== 01-Tools ===




=== Gameplay - AI & Combat ===
=== 02-Extenders ===
: {{fc|added|{{fs|1.1em|'''Added'''}}}}
::* [[SkyrimSE:Faction_Fixes_SE|Faction Fixes SE]]
::* [[SkyrimSE:Unequip_Quiver_SE|Unequip Quiver SE]]


: {{fc|dropped|{{fs|1.1em|'''Dropped / Replaced'''}}}}
::* [[SkyrimSE:Auto_Hide_Ammo|Auto Hide Ammo]] | Replaced by Unequip Quiver SE.


=== Gameplay - Economy & Item Balance ===
=== 03-Resources ===




=== Gameplay - Immersion & Role-playing ===
=== 04-Foundation ===




=== Gameplay - Quests & Stories ===
=== 05-Animation and Physics  ===
: {{fc|added|{{fs|1.1em|'''Added'''}}}}
::* [[SkyrimSE:Here_We_Go_Again_-_World_Interactions|Here We Go Again - World Interactions]]


=== Gameplay - Skills & Perks ===


=== 06-Models and Textures  ===


=== User Interface ===
: {{fc|added|{{fs|1.12em|'''Added'''}}}}
::* [[SkyrimSE:Better_Container_Controls_for_SkyUI|Better Container Controls for SkyUI]]


: {{fc|updated|{{fs|1.12em|'''Updated'''}}}}
=== 07-Sounds and Music  ===
::* [[SkyrimSE:MoreHUD_Inventory_Edition|MoreHUD Inventory Edition]] | Updated for latest version of the mod.


=== Locations ===
: {{fc|added|{{fs|1.1em|'''Added'''}}}}
::* [[SkyrimSE:Hearthfire_Extended|Hearthfire Extended]]


=== Audiovisual - Lighting & Weather ===
=== 08-Character Appearance ===
: {{fc|added|{{fs|1.1em|'''Added'''}}}}
::* [[SkyrimSE:Lanterns_of_Skyrim_SE_-_MCM_version|Lanterns of Skyrim SE - MCM version]]


=== Utilities ===


=== 09-Fixes  ===


=== Patches ===
: {{fc|added|{{fs|1.12em|'''Added'''}}}}
::* [[SkyrimSE:Realistic_Water_Two_SE_Patch_Hub|Realistic Water Two SE Patch Hub]]


: {{fc|dropped|{{fs|1.1em|'''Dropped / Replaced'''}}}}
=== 10-Gameplay-General ===
::* [[SkyrimSE:Better_Dynamic_Majestic_Mountains|Better Dynamic Majestic Mountains]] | Obsolete with BDSv3.


: {{fc|updated|{{fs|1.1em|'''Updated'''}}}}
::* [[SkyrimSE:SkyrimSE_STEP_CR_Patch|Step SkyrimSE - CR Patch]] | Updated to support latest version of mods and various mod list changes. Also incorporated the following:
::** Added fix to correct missing chandelier in Ratway when using SMIM. (Credit to Misc SMIM Fixes)
::** Added fix to prevent the Dawnguard from hunting you if you've had but cured vampirism.
::** Included with the Patch is a compatibility file between [[SkyrimSE:NPC_AI_Process_Position_Fix_-_SSE|NPC AI Process Position Fix - SSE]] and [[SkyrimSE:AI_Overhaul_SSE|AI Overhaul SSE]]
::* [[SkyrimSE:STEP_LW_Patch|STEP L&W Patch]] | Updated to support latest version of mods and various mod list changes.
::* [[SkyrimSE:Useless_Patches_Collection|Useless Patches Collection]] | Updated instructions to remove [[SkyrimSE:Better_Dynamic_Snow_SE|Better Dynamic Snow SE]] and ELE patches.


=={{fc|#e6b69e|Post-Release Changes}}==
=== 11-Gameplay-AI and Combat  ===
Any changes made to the live Guide before another release is committed. These changes will be moved to the upper section during the next release to ensure they are not missed.


== Post Guide Changes ==
* A general review and further cleanup of the Guide has been completed (formatting, grammar, clarification of directions, etc.)
* Reintroduced the support of the ''xEdit Output'' mod listing to capture xEdit Cache files (changes affect [[SkyrimSE:{{PAGENAME}}#Profile_Setup|MO Profile Setup]] and [[SkyrimSE:{{PAGENAME}}#Tool_Setup|xEdit setup]] instructions).
* Removed tool installations and associated content from the Guide. They've been moved the the [[Guide:SystemSetupGuide|System Setup Guide]].
* Added additional instructions to initial BethINI setup to support the switch to the Lite version of Enhanced Blood Textures.
* Updated xLODGen settings to clean up most the z-fighting (flickering) along the banks and shores in the distance.


== Post Mod List Changes ==
=== 12-Gameplay-Economy  ===
<!--==== Legend ====
* {{fc|added|{{fs|1.12em|'''Added'''}}}} | new mod added to the Guide this release.<br>
* {{fc|merged|{{fs|1.12em|'''Incorporated'''}}}} | mod was incorporated into one of the Guide patches. Users should remove these mods.<br>
* {{fc|merged|{{fs|1.12em|'''Moved'''}}}} | mod was moved to a new Mod Group.<br>
* {{fc|updated|{{fs|1.12em|'''Updated'''}}}} | mod instructions were updated.<br>
* {{fc|dropped|{{fs|1.12em|'''Dropped / Replaced'''}}}} | mod was removed from Guide. Users should remove these mods.


=== Tools ===


=== Extenders ===
=== 13-Gameplay-Immersion  ===


=== Resources ===
-->
=== Foundational Mods ===
: {{fc|updated|{{fs|1.12em|'''Updated'''}}}}
::* [[SkyrimSE:Majestic_Mountains|Majestic Mountains]] | Update mod instructions to merge the LOD Pack.


=== Animations & Effects  ===
=== 14-Gameplay-Quests ===
: {{fc|updated|{{fs|1.12em|'''Updated'''}}}}
::* [[SkyrimSE:XP32_Maximum_Skeleton_Special_Extended|XP32 Maximum Skeleton SE]] | Added a "safe-for-work" download link.


=== Models & Textures ===
: {{fc|dropped|{{fs|1.12em|'''Dropped / Replaced'''}}}}
::* [[SkyrimSE:Greatsword_Sheaths_and_Scabbards_Redux_SE|Greatsword Sheaths and Scabbards Redux SE]] | Only 7 files remained from this mod; therefore, it has been dropped.


: {{fc|updated|{{fs|1.12em|'''Updated'''}}}}
=== 15-Gameplay-Skills and Perks ===
::* [[SkyrimSE:AMidianBorn_Book_of_Silence|AMidianBorn Book of Silence]] | Removed ''Creatures'' file from the instructions as it's now fully covered by other mods.
::* [[SkyrimSE:Bellyaches_Animal_and_Creature_Pack_SSE|Bellyaches Animal and Creature Pack]] | Re-added '''Deer''' to the installation since ''MM Elks'' never made the official release.
::* [[SkyrimSE:Dragonbone_Mastery|Dragonbone Mastery]] | Updated instructions to better mesh with Better Shaped Weapons.
<!--
=== Sounds & Music ===


=== Character Appearance ===
-->


=== Fixes ===
=== 16-Interface  ===
: {{fc|merged|{{fs|1.12em|'''Moved'''}}}}
::* [[SkyrimSE:SSE_Engine_Fixes|SSE Engine Fixes]] | Relocated to Resources to ensure an early installation.
<!--
=== Gameplay - General ===
-->


=== Gameplay - AI & Combat ===
: {{fc|updated|{{fs|1.12em|'''Updated'''}}}}
::* [[SkyrimSE:Faction_Fixes_SE|Faction Fixes SE]] | Updated installation instructions.


=== Gameplay - Economy & Item Balance ===
=== 17-Locations  ===
: {{fc|merged|{{fs|1.12em|'''Moved'''}}}}
::* [[SkyrimSE:Weapons_Armor_Clothing_and_Clutter_Fixes|Weapons Armor Clothing and Clutter Fixes]] | Relocated to Gameplay-General for better categorization.
<!--
=== Gameplay - Immersion & Role-playing ===


=== Gameplay - Quests & Stories ===


=== Gameplay - Skills & Perks ===
=== 18-Lighting and Weather  ===


=== User Interface ===


=== Locations ===
=== 19-Utilities  ===


=== Audiovisual - Lighting & Weather ===


=== Utilities ===
=== 20-Patches  ===
-->


=== Patches ===
: {{fc|dropped|{{fs|1.12em|'''Dropped / Replaced'''}}}}
::* [[SkyrimSE:Realistic_Water_Two_SE_Patch_Hub|Realistic Water Two SE Patch Hub]] | Dropped. Patch is no longer required.


: {{fc|updated|{{fs|1.12em|'''Updated'''}}}}
=== 21-Post-Processing  ===
::* [[SkyrimSE:Kryptopyrs_Patch_Hub|Kryptopyrs Patch Hub]] | Changed instructions to download individual patches. Also added instruction to install a recent hotfix.

Latest revision as of 15:50, March 30, 2023

FalloutNV:1.0.0/changelog

< All FalloutNV changelogs | FalloutNV:1.0.0 Guide

Warning-Logo.png

WARNING

This guide is not current! It may contain information that is incorrect or not in line with the current state of the game!
     View the current changelog instead

Post-Release Changes[edit | edit source]

13-Dec-2021[edit | edit source]
  • Updated mod instructions to use standard format and instructions for disabling plugins and hiding files in MO.
28-Nov-2021[edit | edit source]
  • Modified Tools Setup in the System Setup Guide to account for xLODGen, since it applies to all Bethesda games.
22-Nov-2021[edit | edit source]
  • Updated Step 4 introduction and added our standard note about MO separators.
02-Nov-2021[edit | edit source]
12-Oct-2021[edit | edit source]
  • FalloutNV:Animated Ingestibles installation instructions updated in line with changes introduced by version 2.1.
  • Boxing Fatigue Fix and Tweaks renamed to FalloutNV:Mostly Unarmed Tweaks to reflect the name change on the Nexus.
  • FalloutNV:Step Patch - Conflict Resolution - Added Helmet Overlay 1.8.1 compatibility. In its latest release Helmet Overlay has incorporated compatibility patches for most mods listed on the Step guide. Therefore the (now) redundant patches were removed from the CR Patch v. 1.0.0.f to prevent duplicates.
27-Sep-2021[edit | edit source]

What's New[edit | edit source]

Info-Logo.png

NOTE

This is the first edition of the official FalloutNV mod-build guide, so this changelog is empty. Only post-release changes will be added post-release.

System Setup Guide[edit | edit source]

The System Setup Guide is an integral component of all Step mod-build guides and should be completed early as indicated in all mod-build guide instructions.

Changelog Format[edit | edit source]

The changelog format has been modified to improve readability, group like-changes together, and include more information about changes made. We hope these updates will help to improve workflow when updating to a new version.

Improved Guide Workflow[edit | edit source]

The workflow of mod-build guides has been revised to both reduce page length of guide pages and to facilitate simper updating from version to version. A great deal of consideration was given to the user experience. Step's updated mod-build guides require much less off-guide navigation, because mod installation instructions now make use of collapsible elements within the 'ModGroup' tables themselves.

New 'ModGroup' Tables[edit | edit source]

Mod are grouped together based on standardized, logical categories called 'ModGroups' that maximize differentiation while minimizing conflicts. These ModGroups are the same across all game-specific mod-build guides. This improves mod list organization while also reducing the need to hide individual mod assets; thus, improving workflow and reducing the potential for user error from missed steps.

Step Patches[edit | edit source]

Also see the forum topic.

Step Patch - Conflict Resolution The main conflict resolution patch is required for the intended mod build to function properly. Mods on which the CR patch depends are indicated by a vertical green bar to the left of the mod name in ModGroup tables.

Step Patch - Lighting and Weather The Lighting and Weather conflict resolution patch is required if the optional Lighting and Weather ModGroup is installed. Mods on which the CR patch depends are indicated by a vertical red bar to the left of the mod name in ModGroup tables.

Guide-Level Changes[edit | edit source]

<NOTE OR LIST GUIDE-LEVEL CHANGES>

Mod-Level Changes[edit | edit source]

Legend[edit | edit source]

Added | new mod added (add these mods)
Moved | mod was moved to a new ModGroup (move these mods)
Updated | mod instructions updated
Incorporated | mod is included in the Step Patch - Conflict Resolution (remove these mods)
Dropped / Replaced | mod was removed (remove these mods)

01-Tools[edit | edit source]

02-Extenders[edit | edit source]

03-Resources[edit | edit source]

04-Foundation[edit | edit source]

05-Animation and Physics[edit | edit source]

06-Models and Textures[edit | edit source]

07-Sounds and Music[edit | edit source]

08-Character Appearance[edit | edit source]

09-Fixes[edit | edit source]

10-Gameplay-General[edit | edit source]

11-Gameplay-AI and Combat[edit | edit source]

12-Gameplay-Economy[edit | edit source]

13-Gameplay-Immersion[edit | edit source]

14-Gameplay-Quests[edit | edit source]

15-Gameplay-Skills and Perks[edit | edit source]

16-Interface[edit | edit source]

17-Locations[edit | edit source]

18-Lighting and Weather[edit | edit source]

19-Utilities[edit | edit source]

20-Patches[edit | edit source]

21-Post-Processing[edit | edit source]