SkyrimSE:CoMAP - Common Marker Addon Project: Difference between revisions
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{{Recommendations | {{Recommendations | ||
|enabledetailed=Yes | |enabledetailed=Yes | ||
|detailed=This mod has several "Undiscovered Marker" | |detailed=This mod has several "Undiscovered Marker Options", and all are valid ''except'' NORDIC UI. For more immersive/mysterious gameplay, | ||
'''Step recommends:''' ''Invisible Undiscovered Markers''. | '''Step recommends:''' ''Invisible Undiscovered Markers''. | ||
Revision as of 01:45, August 21, 2024
CoMAP - Common Marker Addon Project
by Jelidity, ParapetsCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
2.0.0 |
2.1.0 |
2.2.0 |
2.3 |
Recommendations
This mod has several "Undiscovered Marker Options", and all are valid except NORDIC UI. For more immersive/mysterious gameplay, Step recommends: Invisible Undiscovered Markers.
The most enhanced, vanilla-friendly options are as follows:
FOMOD Instructions CoMAP |
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As with any mod that includes an INI configuration, Step recommends creating an 'empty' mod to contain a customizable configuration that will not be overwritten when the mod is updated:
- Click > Create empty mod, and name it
(CONFIG) CoMAP
. - Copy the entire SKSE/ folder from the source mod into the new mod.
- Delete all content under
SKSE/Plugins/
except the INI file. - Prioritize this configuration mod just after the source mod in MO such that the INI will override that of the source mod.
Make the following changes to the custom configuration file:
- Double-click the (CONFIG) CoMAP mod in the left pane to open Mod Information.
- Click the "INI Files" tab to modify MapMarkerFramework.ini.
- Make the following changes according to preference:
[Map] bObscuredUndiscovered=0 ; Set to '1' if a Obscured Undiscovered Option other than "None" was chosen fMarkerScale=0.75 [HUD] bObscuredUndiscovered=0 ; Set to '1' if a Obscured Undiscovered Option other than "None" was chosen