SkyrimSE:Portal

From Step Mods | Change The Game

GUIDE MAINTENANCE

Review Step's mod-build guide framework for more information about creating and maintaining an official or unofficial guide on this website.

Create Mods

Mod pages are required in order to add them to SkyrimSE Guides. Some mods also require specific instructions. Many mod pages already exist, but new mods will need to be added as modding for the game evolves.

Begin typing the mod name into the field below. If the mod page exists, you will be taken to the existing mod page for edit; otherwise, you will be taken to a blank form to create the page.

Create & Edit Game Mod Lists

Concepts (dynamic Categories) are needed to associate mods with mod groups for the SkyrimSE guide. All games require one Concept per mod group. Concept page names are like Concept:SkyrimSE_ModGroup_01-Tools. Creating the Concept page only needs to be done if it does not exist. New supported games will need to be added to Property:Game if they are not listed in the drop-down menu. All games rely on the same 20 mod groups.

STEP 1 - Create Concepts: (optional)

DONE - All required Concept pages have been crated for SkyrimSE

STEP 2 - ModList Create/Edit: ModLists are guide-version specific and required to populate mod tables in corresponding guides. Enter the SkyrimSE guide version into the following forms below at left.

  • "Edit Exist." - loads the guide version for edit if it exists or creates a new one if it doesn't
  • "Propagate" - copies the most recent OFFICIAL guide version (if exists) into the version specified here.
UNOFFICIAL guide creators:
  • Prepend your version id with uniqueAbbr-#.#.# (NO spaces or underscores!)
  • To propagate your ModList (if exists), navigate to the current ModList at e.g., SkyrimSE:ModList/uniqueAbbr-1.0.0, and copy all markup into the new ModList page at e.g., SkyrimSE:ModList/uniqueAbbr-1.0.1

STEP 3 - Add Mod Recommendations: Most guides have specific instructions or configurations for particular mods. We suggest that these instructions be modified at this point so that they show up correctly in your guide, but this can also be done later. If the ModList page exists, the mod pages can be accessed directly from there.
TIP: Right click mod titles in the ModList to open in a new tab for edit.

STEP 4 - Copy/Edit Guide: Links below only work for OFFICIAL guides.
Copy the development guide using the current SkyrimSE guide as a starting point if one exists. This only needs to be done once to generate a good basis for a new guide.

STEP 5 - Copy/Edit Changelog: Links below only work for OFFICIAL guides.
Copy the development changelog using the current SkyrimSE changelog as a starting point if one exists. This only needs to be done once to generate a good basis for a new changelog.