SkyrimSE:ENBSeries INI Reference/Eye: Difference between revisions
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TechAngel85 (talk | contribs) (Created page with "{{PageTitle|logo=delta|title=ENBSeriesINI - Eye}}__NOTOC__Category:Configuration SettingsCategory:ENB Guides {{fc|salmon|2=''SubSurfaceScattering Objects, Vegetation...") |
m (Text replacement - "Category:ENB Guides" to "Category:ENB Settings") |
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{{PageTitle|logo=delta|title=ENBSeriesINI - Eye}}__NOTOC__[[Category: | {{PageTitle|logo=delta|title=ENBSeriesINI - Eye}}__NOTOC__[[Category:ENB Settings]] | ||
: {{fs|larger|{{fc|yellow|'''''This feature is <u>Weather compatible</u>!'''''}}}} | : {{fs|larger|{{fc|yellow|'''''This feature is <u>Weather compatible</u>!'''''}}}} | ||
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===LightAmountMultiplier=== | ===LightAmountMultiplier=== | ||
<syntaxhighlight lang="ini"> | <syntaxhighlight lang="ini"> | ||
LightAmountMultiplierDawn= | LightAmountMultiplierDawn=(0.0...) | ||
LightAmountMultiplierSunrise= | LightAmountMultiplierSunrise=(0.0...) | ||
LightAmountMultiplierDay= | LightAmountMultiplierDay=(0.0...) | ||
LightAmountMultiplierSunset= | LightAmountMultiplierSunset=(0.0...) | ||
LightAmountMultiplierDusk= | LightAmountMultiplierDusk=(0.0...) | ||
LightAmountMultiplierNight= | LightAmountMultiplierNight=(0.0...) | ||
LightAmountMultiplierInteriorDay= | LightAmountMultiplierInteriorDay=(0.0...) | ||
LightAmountMultiplierInteriorNight= | LightAmountMultiplierInteriorNight=(0.0...) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===SpecularAmountMultiplier=== | ===SpecularAmountMultiplier=== | ||
<syntaxhighlight lang="ini"> | <syntaxhighlight lang="ini"> | ||
SpecularAmountMultiplierDawn= | SpecularAmountMultiplierDawn=(0.0...) | ||
SpecularAmountMultiplierSunrise= | SpecularAmountMultiplierSunrise=(0.0...) | ||
SpecularAmountMultiplierDay= | SpecularAmountMultiplierDay=(0.0...) | ||
SpecularAmountMultiplierSunset= | SpecularAmountMultiplierSunset=(0.0...) | ||
SpecularAmountMultiplierDusk= | SpecularAmountMultiplierDusk=(0.0...) | ||
SpecularAmountMultiplierNight= | SpecularAmountMultiplierNight=(0.0...) | ||
SpecularAmountMultiplierInteriorDay= | SpecularAmountMultiplierInteriorDay=(0.0...) | ||
SpecularAmountMultiplierInteriorNight= | SpecularAmountMultiplierInteriorNight=(0.0...) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===SpecularPowerMultiplier=== | ===SpecularPowerMultiplier=== | ||
<syntaxhighlight lang="ini"> | <syntaxhighlight lang="ini"> | ||
SpecularPowerMultiplierDawn= | SpecularPowerMultiplierDawn=(0.0...) | ||
SpecularPowerMultiplierSunrise= | SpecularPowerMultiplierSunrise=(0.0...) | ||
SpecularPowerMultiplierDay= | SpecularPowerMultiplierDay=(0.0...) | ||
SpecularPowerMultiplierSunset= | SpecularPowerMultiplierSunset=(0.0...) | ||
SpecularPowerMultiplierDusk= | SpecularPowerMultiplierDusk=(0.0...) | ||
SpecularPowerMultiplierNight= | SpecularPowerMultiplierNight=(0.0...) | ||
SpecularPowerMultiplierInteriorDay= | SpecularPowerMultiplierInteriorDay=(0.0...) | ||
SpecularPowerMultiplierInteriorNight= | SpecularPowerMultiplierInteriorNight=(0.0...) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===SubSurfaceScatteringMultiplier=== | ===SubSurfaceScatteringMultiplier=== | ||
{{fc|salmon|2=''SubSurfaceScattering Objects, Vegetation and Eyes are all dependent on sunlight. No sunlight/Direct Lighting = no SSS effect.''}} | |||
<syntaxhighlight lang="ini"> | <syntaxhighlight lang="ini"> | ||
SubSurfaceScatteringMultiplierDawn= | SubSurfaceScatteringMultiplierDawn=(0.0...) | ||
SubSurfaceScatteringMultiplierSunrise= | SubSurfaceScatteringMultiplierSunrise=(0.0...) | ||
SubSurfaceScatteringMultiplierDay= | SubSurfaceScatteringMultiplierDay=(0.0...) | ||
SubSurfaceScatteringMultiplierSunset= | SubSurfaceScatteringMultiplierSunset=(0.0...) | ||
SubSurfaceScatteringMultiplierDusk= | SubSurfaceScatteringMultiplierDusk=(0.0...) | ||
SubSurfaceScatteringMultiplierNight= | SubSurfaceScatteringMultiplierNight=(0.0...) | ||
SubSurfaceScatteringMultiplierInteriorDay= | SubSurfaceScatteringMultiplierInteriorDay=(0.0...) | ||
SubSurfaceScatteringMultiplierInteriorNight= | SubSurfaceScatteringMultiplierInteriorNight=(0.0...) | ||
</syntaxhighlight> | </syntaxhighlight> |
Latest revision as of 15:51, August 3, 2021
- This feature is Weather compatible!
LightAmountMultiplier
LightAmountMultiplierDawn=(0.0...)
LightAmountMultiplierSunrise=(0.0...)
LightAmountMultiplierDay=(0.0...)
LightAmountMultiplierSunset=(0.0...)
LightAmountMultiplierDusk=(0.0...)
LightAmountMultiplierNight=(0.0...)
LightAmountMultiplierInteriorDay=(0.0...)
LightAmountMultiplierInteriorNight=(0.0...)
SpecularAmountMultiplier
SpecularAmountMultiplierDawn=(0.0...)
SpecularAmountMultiplierSunrise=(0.0...)
SpecularAmountMultiplierDay=(0.0...)
SpecularAmountMultiplierSunset=(0.0...)
SpecularAmountMultiplierDusk=(0.0...)
SpecularAmountMultiplierNight=(0.0...)
SpecularAmountMultiplierInteriorDay=(0.0...)
SpecularAmountMultiplierInteriorNight=(0.0...)
SpecularPowerMultiplier
SpecularPowerMultiplierDawn=(0.0...)
SpecularPowerMultiplierSunrise=(0.0...)
SpecularPowerMultiplierDay=(0.0...)
SpecularPowerMultiplierSunset=(0.0...)
SpecularPowerMultiplierDusk=(0.0...)
SpecularPowerMultiplierNight=(0.0...)
SpecularPowerMultiplierInteriorDay=(0.0...)
SpecularPowerMultiplierInteriorNight=(0.0...)
SubSurfaceScatteringMultiplier
SubSurfaceScattering Objects, Vegetation and Eyes are all dependent on sunlight. No sunlight/Direct Lighting = no SSS effect.
SubSurfaceScatteringMultiplierDawn=(0.0...)
SubSurfaceScatteringMultiplierSunrise=(0.0...)
SubSurfaceScatteringMultiplierDay=(0.0...)
SubSurfaceScatteringMultiplierSunset=(0.0...)
SubSurfaceScatteringMultiplierDusk=(0.0...)
SubSurfaceScatteringMultiplierNight=(0.0...)
SubSurfaceScatteringMultiplierInteriorDay=(0.0...)
SubSurfaceScatteringMultiplierInteriorNight=(0.0...)