STEP:Core Proposal/J: Difference between revisions

From Step Mods | Change The Game
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== [[Rune Weapon FX]] ==
== [[Rune Weapon FX]] ==
==== Arguments ====
==== Arguments ====
*  
* {{yes|yellow}} Changes vanilla effects on two weapons; however, can be seen as a fix.
==== Votes ====
==== Votes ====
: {{yes|yellow}} (I could go either way on this one) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:47, June 11, 2013 (MDT)


== [[Running With Bows]] ==
== [[Running With Bows]] ==

Revision as of 07:47, June 11, 2013

Animated Weapon Enchants

Arguments

  • Template:Yes Improved enchant shaders that are vanilla friendly

Votes

Template:Yes Techangel85 (talk) 01:04, June 11, 2013 (MDT)

Better Turn Animation

Arguments

Votes

Template:Yes Techangel85 (talk) 01:07, June 11, 2013 (MDT)

Burn Freeze & Shock Effects

Arguments

Votes

Template:Yes (I can go either way on this one) Techangel85 (talk) 01:11, June 11, 2013 (MDT)

Deadly Spell Impacts

Arguments

  • Template:No
    WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb", save, and then uninstall.

Votes

Template:No Techangel85 (talk) 01:14, June 11, 2013 (MDT)

Dual Wield Blocking Animations

Arguments

  • Template:Yes Seems like a fix, but I've never dual wielded weapons. (Tech)

Votes

Template:Yes Techangel85 (talk) 01:17, June 11, 2013 (MDT)

Enchantment Effect Replacer

Arguments

Votes

Template:Yes Techangel85 (talk) 01:18, June 11, 2013 (MDT)

Enhanced Blood

Arguments

Votes

Template:Yes (I feel the added effects were missing from vanilla) Techangel85 (talk) 01:21, June 11, 2013 (MDT)

Enhanced Projectile Soul Trap

Arguments

Votes

Template:Yes Techangel85 (talk) 01:22, June 11, 2013 (MDT)

Finer Dust

Arguments

Votes

Template:Yes Techangel85 (talk) 01:23, June 11, 2013 (MDT)

Improved Weapon Impact Effects

Arguments

Votes

Template:Yes Techangel85 (talk) 01:25, June 11, 2013 (MDT)

Lightning During Thunder Storms

Arguments

  • Template:No Will conflict with certain lighting/weather mods without a patch so it should be in the pack. (Tech)

Votes

Template:No Techangel85 (talk) 21:18, June 7, 2013 (MDT)

No Spinning Death Animation

Arguments

  • Template:Yes Changes death animation; however, I feel this to be a fix as the spinning animation is awkward/unnatural. (Tech)

Votes

Template:Yes Techangel85 (talk) 01:31, June 11, 2013 (MDT)

New Idles for Skyrim

Arguments

Votes

Template:No Techangel85 (talk) 01:41, June 11, 2013 (MDT)

Rainbows

Arguments

  • Template:No Adds new content to vanilla; not an oversight.

Votes

Template:No Techangel85 (talk) 01:42, June 11, 2013 (MDT)

Realistic Smoke & Embers

Arguments

Votes

Template:Yes Techangel85 (talk) 01:42, June 11, 2013 (MDT)

Rune Weapon FX

Arguments

  • Template:Yes Changes vanilla effects on two weapons; however, can be seen as a fix.

Votes

Template:Yes (I could go either way on this one) Techangel85 (talk) 01:47, June 11, 2013 (MDT)

Running With Bows

Arguments

Votes

Shooting Stars

Arguments

Votes

Skyrim Performance Plus

Arguments

Votes

Skyrim Sunglare

Arguments

  • Template:No I think the lens flare is too cinematic and rather immersion-breaking (the player is not suppose to be looking at the sun through a lens). (krypt)
  • Template:Yes I do think the "no lens flare" version is an improvement over vanilla. (krypt)

Votes

Template:Yes Kryptopyr (talk) 17:41, June 10, 2013 (MDT)

Ultimate HD Fire Effects

Arguments

Votes