NoMansSky:Game Structure/METADATA Folder: Difference between revisions
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{{PageTitle|logo=nomanssky|title=METADATA Folder}} | |||
{{ | {{NMSPage}} | ||
{{ | {{TOC}} | ||
== METADATA Files == | == METADATA Files == | ||
The METADATA folder stores all the game databases, often called TABLE or DATA. | The METADATA folder stores all the game databases, often called TABLE or DATA. | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|ANIMATIONS}} ====== | |||
:: '''PLAYERANIMSTABLE''' || ''Player animation calls and controls'' | |||
:: '''WEAPONANIMSTABLE''' || ''Weapon animation calls and controls'' | |||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|AUDIO}} ====== | |||
:: | :: '''BYTEBEATTEMPLATES''' || ''Bytebeat template settings'' | ||
:: | :: '''PULSEDEMO''' || ''Mix settings'' | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|EFFECTS}} ====== | |||
:: | :: '''AREADAMAGETABLE''' || ''Barrel area and damage'' | ||
:: | :: '''EXPLOSIONTABLE''' || ''Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects'' | ||
:: '''PLANETEFFECTS''' || ''Planet particle (debris) effects and shake settings, includes blood effects'' | |||
:: '''PLAYEREFFECTS''' || ''Player laser and guns particle (debris) effects and shake settings, includes terrain editing'' | |||
:: '''SCREENFILTERS''' || ''Filter calls and fade distance'' | |||
:: '''SPACEEFFECTS''' || ''Space particle (debris) effects and shake settings, includes asteroid effects'' | |||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|ENGINESETTINGS}} ====== | |||
:: | :: '''GCUSERSETTINGSDATA''' || ''Gameplay and audio game settings plus a few more settings'' | ||
:: | :: '''NPCANIMDETAILSETTINGS''' || ''NPC animations LOD settings'' | ||
:: | :: '''PLAYERANIMDETAILSETTINGS''' || ''Player animations LOD settings'' | ||
:: | :: '''TKENGINESETTINGSMAPPING''' || ''List of graphic changes that need to restart the game plus shadows, reflections and IK settings'' | ||
:: | :: '''TKGAMESETTINGS''' || ''Nearly void file related to key mapping'' | ||
:: | :: '''TKGRAPHICSSETTINGS''' || ''Graphics game settings plus a few more'' | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|ENTITLEMENTS}} ====== | |||
:: | :: '''GCENTITLEMENTREWARDTABLE''' || ''PS4 pre-order bonuses'' | ||
:: | :: '''GCENTITLEMENTREWARDTABLEPC''' || ''PC pre-order bonuses'' | ||
:: | :: '''GCENTITLEMENTREWARDTABLEXBOX''' || ''XBOX pre-order bonuses'' | ||
:: | :: '''TKENTITLEMENTLIST''' || ''PS4 pre-order bonuses data'' | ||
:: | :: '''TKENTITLEMENTLISTPC''' || ''PC pre-order bonuses data'' | ||
:: | :: '''TKENTITLEMENTLISTBOX''' || ''XBOX pre-order bonuses data'' | ||
:: '''TKENTITLEMENTLISTXBOXGDK''' || ''Other XBOX pre-order bonuses data'' | |||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|FONTS}} ====== | |||
:: | :: '''FONTTABLE''' || ''List of fonts and char width setting'' | ||
:: | :: '''LANGUAGEFONTOVERRIDETABLE''' || ''Asian redirection table'' | ||
:: | :: '''LANGUAGEFONTOVERRIDETABLEPS4''' || ''PS4 Asian redirection table'' | ||
:: '''LANGUAGEFONTOVERRIDETABLEVRPS4''' || ''PSVR Asian redirection table'' | |||
:: | :: '''LANGUAGEFONTTABLE''' || ''empty'' | ||
:: | :: '''TEXTPRESETTABLE''' || ''2 Fonts presets'' | ||
:: | |||
====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/GAMESTATE|GAMESTATE]] ====== | |||
: | :: Player related tables | ||
:: | |||
====== | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|INPUT}} ====== | ||
: <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|BINDINGS}} : Controllers bindings | |||
: <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|DEVICES}} : Controller specific files | |||
::: '''GCACTIONSETS''' || ''unknown action sets'' | |||
::: '''GCINPUTACTIONINFO''' || ''actions labels and icons calls'' | |||
::: '''GCOPENVRCONTROLLERS''' || ''VR controllers mapping'' | |||
::: '''GCVIBRATIONDATATABLE''' || ''Devices vibration settings'' | |||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|INTERACTIVITY}} ====== | |||
:: '''INTERACTIVITYDATA''' || ''Cooldowns for some events'' | |||
:: | |||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|LANGUAGE}} ====== | |||
:: | :: sets available languages depending on player's country | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|LSYSTEMS}} ====== | |||
:: remnant of L-Systems test files | |||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|PROJECTILES}} ====== | |||
:: '''PROJECTILETABLE''' || ''Main settings for every kind of possible damages'' | |||
====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/REALITY|REALITY]] ====== | |||
:: | :: item databases and other main tables | ||
====== | ====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/SIMULATION|SIMULATION]] ====== | ||
::: other major game tables | |||
====== | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|TROPHIES}} ====== | ||
:: TKTROPHYDATA.MBIN : Handles game achievements | :: TKTROPHYDATA.MBIN : Handles game achievements | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|UI}} ====== | |||
INPUTTEST : unknown<br> | INPUTTEST : unknown<br> | ||
TESTMETADATA : Different types of data | TESTMETADATA : Different types of data | ||
Latest revision as of 02:50, August 7, 2022
METADATA Files
The METADATA folder stores all the game databases, often called TABLE or DATA.
ANIMATIONS
- PLAYERANIMSTABLE || Player animation calls and controls
- WEAPONANIMSTABLE || Weapon animation calls and controls
AUDIO
- BYTEBEATTEMPLATES || Bytebeat template settings
- PULSEDEMO || Mix settings
EFFECTS
- AREADAMAGETABLE || Barrel area and damage
- EXPLOSIONTABLE || Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
- PLANETEFFECTS || Planet particle (debris) effects and shake settings, includes blood effects
- PLAYEREFFECTS || Player laser and guns particle (debris) effects and shake settings, includes terrain editing
- SCREENFILTERS || Filter calls and fade distance
- SPACEEFFECTS || Space particle (debris) effects and shake settings, includes asteroid effects
ENGINESETTINGS
- GCUSERSETTINGSDATA || Gameplay and audio game settings plus a few more settings
- NPCANIMDETAILSETTINGS || NPC animations LOD settings
- PLAYERANIMDETAILSETTINGS || Player animations LOD settings
- TKENGINESETTINGSMAPPING || List of graphic changes that need to restart the game plus shadows, reflections and IK settings
- TKGAMESETTINGS || Nearly void file related to key mapping
- TKGRAPHICSSETTINGS || Graphics game settings plus a few more
ENTITLEMENTS
- GCENTITLEMENTREWARDTABLE || PS4 pre-order bonuses
- GCENTITLEMENTREWARDTABLEPC || PC pre-order bonuses
- GCENTITLEMENTREWARDTABLEXBOX || XBOX pre-order bonuses
- TKENTITLEMENTLIST || PS4 pre-order bonuses data
- TKENTITLEMENTLISTPC || PC pre-order bonuses data
- TKENTITLEMENTLISTBOX || XBOX pre-order bonuses data
- TKENTITLEMENTLISTXBOXGDK || Other XBOX pre-order bonuses data
FONTS
- FONTTABLE || List of fonts and char width setting
- LANGUAGEFONTOVERRIDETABLE || Asian redirection table
- LANGUAGEFONTOVERRIDETABLEPS4 || PS4 Asian redirection table
- LANGUAGEFONTOVERRIDETABLEVRPS4 || PSVR Asian redirection table
- LANGUAGEFONTTABLE || empty
- TEXTPRESETTABLE || 2 Fonts presets
GAMESTATE
- Player related tables
INPUT
- BINDINGS : Controllers bindings
- DEVICES : Controller specific files
- GCACTIONSETS || unknown action sets
- GCINPUTACTIONINFO || actions labels and icons calls
- GCOPENVRCONTROLLERS || VR controllers mapping
- GCVIBRATIONDATATABLE || Devices vibration settings
INTERACTIVITY
- INTERACTIVITYDATA || Cooldowns for some events
LANGUAGE
- sets available languages depending on player's country
LSYSTEMS
- remnant of L-Systems test files
PROJECTILES
- PROJECTILETABLE || Main settings for every kind of possible damages
REALITY
- item databases and other main tables
SIMULATION
- other major game tables
TROPHIES
- TKTROPHYDATA.MBIN : Handles game achievements
UI
INPUTTEST : unknown
TESTMETADATA : Different types of data