NoMansSky:Game Structure/METADATA Folder: Difference between revisions
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====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|INPUT}} ====== | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|INPUT}} ====== | ||
: | : <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|BINDINGS}} : Controllers bindings | ||
: | : <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|DEVICES}} : Controller specific files | ||
::: GCACTIONSETS.MBIN : unknown action sets | ::: GCACTIONSETS.MBIN : unknown action sets | ||
::: GCINPUTACTIONINFO.MBIN : actions labels and icons calls | ::: GCINPUTACTIONINFO.MBIN : actions labels and icons calls |
Revision as of 22:01, July 16, 2021
METADATA Files
The METADATA folder stores all the game databases, often called TABLE or DATA.
ANIMATIONS
- PLAYERANIMSTABLE.MBIN : Player animation calls and controls
- WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
AUDIO
- BYTEBEATTEMPLATES.MBIN : Bytebeat template settings
- PULSEDEMO.MBIN : Mix settings
EFFECTS
- AREADAMAGETABLE.MBIN : Barrel area and damage
- EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
- PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects
- PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing
- SCREENFILTERS.MBIN : Filter calls and fade distance
- SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
ENGINESETTINGS
- GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings.
- NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings
- PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings
- TKENGINESETTINGSMAPPING.MBIN : List of graphic changes that need to restart the game plus shadows, reflections and IK settings.
- TKGAMESETTINGS.MBIN : nearly void file related to key mapping
- TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more
ENTITLEMENTS
- GCENTITLEMENTREWARDTABLE.MBIN : PS4 pre-order bonuses
- GCENTITLEMENTREWARDTABLEPC.MBIN : PC pre-order bonuses
- GCENTITLEMENTREWARDTABLEXBOX.MBIN : XBOX pre-order bonuses
- TKENTITLEMENTLIST.MBIN : PS4 pre-order bonuses data
- TKENTITLEMENTLISTPC.MBIN : PC pre-order bonuses data
- TKENTITLEMENTLISTBOX.MBIN : XBOX pre-order bonuses data
- TKENTITLEMENTLISTXBOXGDK.MBIN : other XBOX pre-order bonuses data
FONTS
- FONTTABLE.MBIN : List of fonts and char width setting
- LANGUAGEFONTOVERRIDETABLE.MBIN : Asian redirection table
- LANGUAGEFONTOVERRIDETABLEPS4.MBIN : PS4 Asian redirection table
- LANGUAGEFONTOVERRIDETABLEVRPS4.MBIN : PSVR Asian redirection table
- LANGUAGEFONTTABLE.MBIN : empty
- TEXTPRESETTABLE.MBIN : 2 Fonts presets
GAMESTATE
- Player related tables
INPUT
- BINDINGS : Controllers bindings
- DEVICES : Controller specific files
- GCACTIONSETS.MBIN : unknown action sets
- GCINPUTACTIONINFO.MBIN : actions labels and icons calls
- GCOPENVRCONTROLLERS.MBIN : VR controllers mapping
- GCVIBRATIONDATATABLE.MBIN : Devices vibration settings
INTERACTIVITY
- INTERACTIVITYDATA.MBIN : Cooldowns for some events
LANGUAGE
- sets available languages depending on player's country
LSYSTEMS
- remnant of L-Systems test files
PROJECTILES
- PROJECTILETABLE.MBIN : Main settings for every kind of possible damages
REALITY
- item databases and other main tables
SIMULATION
- other major game tables
TROPHIES
- TKTROPHYDATA.MBIN : Handles game achievements
UI
INPUTTEST : unknown
TESTMETADATA : Different types of data