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==Post-Release Changes== | ==Post-Release Changes== |
Revision as of 16:15, June 23, 2021
FalloutNV:1.0.0/changelog
< All FalloutNV changelogs | FalloutNV:1.0.0 Guide

WARNING
This guide is not current! It may contain information that is incorrect or not in line with the current state of the game!View the current changelog instead
Post-Release Changes
Any changes made to the current version of the live guide.
- <NOTE OR LIST MINOR CHANGES TO GUIDE_LEVEL WORDING OR STRUCTURE>
What's New
System Setup Guide
The System Setup Guide is an integral component of all Step mod-build guides and should be completed early as indicated in all mod-build guide instructions.
Changelog Format
The changelog format has been modified to improve readability, group like-changes together, and include more information about changes made. We hope these updates will help to improve workflow when updating to a new version.
Improved Guide Workflow
The workflow of mod-build guides has been revised to both reduce page length of guide pages and to facilitate simper updating from version to version. A great deal of consideration was given to the user experience. Step's updated mod-build guides require much less off-guide navigation, because mod installation instructions now make use of collapsible elements within the 'ModGroup' tables themselves.
New 'ModGroup' Tables
Mod are grouped together based on standardized, logical categories called 'ModGroups' that maximize differentiation while minimizing conflicts. These ModGroups are the same across all game-specific mod-build guides. This improves mod list organization while also reducing the need to hide individual mod assets; thus, improving workflow and reducing the potential for user error from missed steps.
Step Patches
Also see the forum topic.
Step CR Patch The main conflict resolution patch is required for the intended mod build to function properly. Mods on which the CR patch depends are indicated by a vertical green bar to the left of the mod name in ModGroup tables.
Step LW Patch The Lighting & Weather conflict resolution patch is required if the optional Lighting & Weather ModGroup is installed. Mods on which the CR patch depends are indicated by a vertical red bar to the left of the mod name in ModGroup tables.
Guide-Level Changes
- <NOTE OR LIST GUIDE-LEVEL CHANGES>
Mod-Level Changes
Legend
- Added | new mod added (add these mods)
- Moved | mod was moved to a new ModGroup (move these mods)
- Updated | mod instructions updated
- Incorporated | mod is included in the Step CR Patch (remove these mods)
- Dropped / Replaced | mod was removed (remove these mods)