SkyrimSE:2.3/changelog

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SkyrimSE:2.3/changelog

< All SkyrimSE changelogs | SkyrimSE:2.3 Guide

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NOTE

Changes to the live guide can occur at any time between releases (see page footer for last edited timestamp), so review this changelog to see what may have changed since your 2.3 build date.
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NOTE

Upgrading from 2.2.0? Review the 2.2.0 Post-Release Changes to ensure things are ready for the upgrade to 2.3. Then use this changelog to update the remainder of the build.

Post-Release Changes

Guide

  • Nothing interesting yet

Mods

  • Nothing interesting yet

End of Post-Release Changes


Highlights

A new game is recommended but if continuing a 2.2.0 playthrough, it's important to use the clean save procedure to ensure things will work as well as can be expected in 2.3. Always create a new MO instance from the previous build, and upgrade the new instance. This preserves the 2.2.0 build if things don't work out.

  • Upgraded guide and modlist to exclusively support the latest game runtime, v1.6.1170 with the Anniversary Upgrade
    • Contributed the v1.6.1170 cleaning data to the LOOT masterlist, including all relevant Creation Club (CC) Anniversary Upgrade masters
    • Modified guide instructions for cleaning the updated vanilla masters based upon the updated LOOT masterlist
  • Moved from BethINI to BethINI Pie for game configuration file (INI) management
  • Added Grass Cache Helper NG and No Grass In Objects with updated instructions to generate the grass cache
  • Dropped
  • Removed Faction Fixes, since it has reported issues, is no longer maintained, and posts/bugs pages are disabled on Nexus
  • Replaced Wonders of Weather (WoW) with a mod assemblage that provides the WoW effects without the associated script-overload problems
  • Updated all Step patches and added leveled-list patches to support optional use of CCOR, CACO, and WACCF

Step ENB

  • Increased ambient light outdoors in the day to lighten the overly-dark shadows
  • Increased ambient light in interiors to prevent 'blackout' in some caves.

Guide-Level Changes

  • Added instructions for generating the grass cache, which is now as simple as can be with the addition of Grass Cache Helper NG and No Grass In Objects. This also saves a huge download and maintenance of a static grass cache that may not work for those that choose to use the Step build as an extensible foundation.
  • Improved guide clarity, flow, and articulation with mod instructions.
  • Added to and updated the Mod Configuration Menu recommendations.

Mod-Level Changes

Legend

Added - new mod added (add these mods)
Moved - mod priority was changed (change the priority of these mods in the MO left pane)
Updated - mod instructions updated (reinstall these mods)
Incorporated - mod is included in the Step Patches (remove these mods)
Dropped - mod was removed (remove these mods)


01-Tools

No changes

02-Extenders

Added


03-Resources

Dropped


04-Foundation

Added

Dropped


05-Animation and Physics

No changes

06-Models and Textures

Added

Dropped


07-Sounds and Music

Added


08-Character Appearance

Dropped


09-Fixes

Added

Dropped


10-Gameplay-General

No changes

11-Gameplay-AI and Combat

Dropped


12-Gameplay-Economy

No changes

13-Gameplay-Immersion

Added

Dropped


14-Gameplay-Quests

No changes

15-Gameplay-Skills and Perks

No changes

16-Interface

Added

Dropped


17-Locations

Added

Dropped
The following were dropped, because they don't add anything of substance to the game.


18-Lighting and Weather

Added
The following three mods effectively replace Wonders of Weather without the script overhead associated with WoW.

Dropped

Updated


19-Utilities

Added


20-Patches

Updated


21-Post-Processing

Added

Updated