SkyrimSE:No Grass In Objects

From Step Mods | Change The Game

No Grass In Objects

by meh321, DwemerEngineer, alandtse

Game:

SkyrimSE

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

No

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Install the NGIO - Anniversary Edition (1.6.1130 and later) Main File.

Also Download Grass Generation MO2 Plugin v2 and open it in 7-Zip.

  1. From Windows Explorer, navigate to C:/Modding/Tools/Mod Organizer/plugins
  2. Drag GrassPrecacher.py into the MO Plugins directory.
  3. Close and restart MO.
  4. Launch the game via MO to auto-generate the configuration file (SKSE\Plugins\GrassControl.ini) in the SKSE64 Output mod.
  5. At the main screen, open the console (~), and type qqq console command to immediately quit the game.
Grass Configuration

The following configuration applies to all users, regardless of whether or not grass LOD will be generated using DynDLOD. Precaching grass is necessary for this mod to resolve some specific stuttering issues when loading cells outdoors in grassy areas. Precaching also generally improves performance in these areas. Precaching grass is also required by DynDOLOD to generate grass LOD, but this mod has nothing to do with grass LOD otherwise.

Modify Config
  1. Double click on the SKSE64 Output mod in the MO left pane
  2. Click on the "INI Files" tab to modify GrassControl.ini
  3. Find the following settings and edit as follows:
Use-grass-cache = true

Extend-grass-distance = true Extend-grass-count = false Ensure-max-grass-types-setting = 15 Overwrite-grass-distance = -1 Overwrite-grass-fade-range = -1 Global-grass-scale = 1.150000 Only-load-from-cache = true Only-pregenerate-world-spaces = "AlftandWorld;Blackreach;BlindCliffCaveWorld;BloatedMansGrottoWorld;BluePalaceWingWorld;BrinewaterGrottoWorld;ccBGSSSE031BlackboneIsle;ccBGSSSE067DeadlandsWorld;ccKRTSSE001QNWorld;DarkwaterWorld;DeepwoodRedoubtWorld;DLC01Boneyard;DLC01FalmerValley;DLC01SoulCairn;DLC1AncestorsGladeWorld;DLC1DarkfallPassageWorld;DLC1ForebearsHoldout;DLC1HunterHQWorld;DLC2SolstheimWorld;EastEmpireWarehouse;EldergleamSanctuaryWorld;FallowstoneCaveWorldEnd;FallowstoneCaveWorldStart;FrostmereCryptWorld;JaphetsFollyWorld;KarthspireRedoubtWorld;KatariahWorld;LabyrinthianWorld04;MarkarthWorld;MossMotherCavernWorld;RedEagleRedoubtWorld;RiftenWorld;ShadowgreenCavernWorld;SkuldafnWorld;SolitudeWorld;Sovngarde;Tamriel;WhiterunDragonsreachWorld;WhiterunWorld;WindhelmPitWorldspace;WindhelmWorld"

DynDOLOD-Grass-Mode = 1