SkyrimSE:ENBSeries INI Reference/Sky

From Step Mods | Change The Game
Delta c.png

ENBSeriesINI - Sky

As the name suggests, this section has everything to do with what is up in the air.

Understanding the Sky Layers and Horizon Limitation

With ENBSeries, the sky is separated into three layers; Top, Middle, and Horizon. The Top and Middle are mainly self explanatory; however, the Horizon is a bit more complicated. Bethesda, in their infinite wisdom, thought it would be a good idea to make the sky a dome rather than a sphere, and then decided to make the world within that dome a square. This creates several issues with texture lines and blending in the horizon.

The first image below is vanilla. Notice the line in the distance? That is literally the edge of the world, while what lays beyond is a gap between the world and the sky texture. Bethesda hid this gap by using distant clouds/fog. This creates a blending issue because the Horizon actually sits directly above this cloud layer1. The second image shows the same scene with ENBSeries. The cloud layer1 has been blended to be very similar to vanilla. The layers outlined are also an approximation simply to show where the layers approximately set.

Please be aware of these issues and know that they can be hidden; however, it's going to take a lot of custom editing and tweaking to match the cloud layer to the ENB Preset.

1 The cloud layer is not a part of the [SKY] parameters. They can be found under the [Environment] section. It is shown here for demonstration purposes.

This feature is Weather compatible!

Enable

Enable=(false, true)

DisableWrongSkyMath

DisableWrongSkyMath=(false, true)

Auroras

AuroraBorealisIntensity

AuroraBorealisIntensityDawn=(0.0...)
AuroraBorealisIntensitySunrise=(0.0...)
AuroraBorealisIntensityDay=(0.0...)
AuroraBorealisIntensitySunset=(0.0...)
AuroraBorealisIntensityDusk=(0.0...)
AuroraBorealisIntensityNight=(0.0...)
AuroraBorealisIntensityInteriorDay=(0.0...)
AuroraBorealisIntensityInteriorNight=(0.0...)

AuroraBorealisCurve

AuroraBorealisCurveDawn=(0.0...)
AuroraBorealisCurveSunrise=(0.0...)
AuroraBorealisCurveDay=(0.0...)
AuroraBorealisCurveSunset=(0.0...)
AuroraBorealisCurveDusk=(0.0...)
AuroraBorealisCurveNight=(0.0...)
AuroraBorealisCurveInteriorDay=(0.0...)
AuroraBorealisCurveInteriorNight=(0.0...)

Clouds

CloudsEdgeClamp

CloudsEdgeClamp=(0.0...)
CloudsEdgeIntensity=(0.0...)

CloudsEdgeFadeRange

CloudsEdgeFadeRange=(0.0...)

Controls sun scattering for clouds. (Reference)

CloudsEdgeMoonMultiplier

CloudsEdgeMoonMultiplier=(0.0...)
CloudsIntensityDawn=(0.0...)
CloudsIntensitySunrise=(0.0...)
CloudsIntensityDay=(0.0...)
CloudsIntensitySunset=(0.0...)
CloudsIntensityDusk=(0.0...)
CloudsIntensityNight=(0.0...)
CloudsIntensityInteriorDay=(0.0...)
CloudsIntensityInteriorNight=(0.0...)
CloudsCurveDawn=(0.0...)
CloudsCurveSunrise=(0.0...)
CloudsCurveDay=(0.0...)
CloudsCurveSunset=(0.0...)
CloudsCurveDusk=(0.0...)
CloudsCurveNight=(0.0...)
CloudsCurveInteriorDay=(0.0...)
CloudsCurveInteriorNight=(0.0...)
CloudsDesaturationDawn=(0.0...)
CloudsDesaturationSunrise=(0.0...)
CloudsDesaturationDay=(0.0...)
CloudsDesaturationSunset=(0.0...)
CloudsDesaturationDusk=(0.0...)
CloudsDesaturationNight=(0.0...)
CloudsDesaturationInteriorDay=(0.0...)
CloudsDesaturationInteriorNight=(0.0...)
CloudsOpacityDawn=(0.0...)
CloudsOpacitySunrise=(0.0...)
CloudsOpacityDay=(0.0...)
CloudsOpacitySunset=(0.0...)
CloudsOpacityDusk=(0.0...)
CloudsOpacityNight=(0.0...)
CloudsOpacityInteriorDay=(0.0...)
CloudsOpacityInteriorNight=(0.0...)
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1

Gradients

GradientIntensity

GradientIntensityDawn=(0.0...)
GradientIntensitySunrise=(0.0...)
GradientIntensityDay=(0.0...)
GradientIntensitySunset=(0.0...)
GradientIntensityDusk=(0.0...)
GradientIntensityNight=(0.0...)
GradientIntensityInteriorDay=(0.0...)
GradientIntensityInteriorNight=(0.0...)
GradientDesaturationDawn=(0.0...)
GradientDesaturationSunrise=(0.0...)
GradientDesaturationDay=(0.0...)
GradientDesaturationSunset=(0.0...)
GradientDesaturationDusk=(0.0...)
GradientDesaturationNight=(0.0...)
GradientDesaturationInteriorDay=(0.0...)
GradientDesaturationInteriorNight=(0.0...)
GradientTopIntensityDawn=(0.0...)
GradientTopIntensitySunrise=(0.0...)
GradientTopIntensityDay=(0.0...)
GradientTopIntensitySunset=(0.0...)
GradientTopIntensityDusk=(0.0...)
GradientTopIntensityNight=(0.0...)
GradientTopIntensityInteriorDay=(0.0...)
GradientTopIntensityInteriorNight=(0.0...)
GradientTopCurveDawn=(0.0...)
GradientTopCurveSunrise=(0.0...)
GradientTopCurveDay=(0.0...)
GradientTopCurveSunset=(0.0...)
GradientTopCurveDusk=(0.0...)
GradientTopCurveNight=(0.0...)
GradientTopCurveInteriorDay=(0.0...)
GradientTopCurveInteriorNight=(0.0...)
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=(0.0...)
GradientMiddleIntensitySunrise=(0.0...)
GradientMiddleIntensityDay=(0.0...)
GradientMiddleIntensitySunset=(0.0...)
GradientMiddleIntensityDusk=(0.0...)
GradientMiddleIntensityNight=(0.0...)
GradientMiddleIntensityInteriorDay=(0.0...)
GradientMiddleIntensityInteriorNight=(0.0...)
GradientMiddleCurveDawn=(0.0...)
GradientMiddleCurveSunrise=(0.0...)
GradientMiddleCurveDay=(0.0...)
GradientMiddleCurveSunset=(0.0...)
GradientMiddleCurveDusk=(0.0...)
GradientMiddleCurveNight=(0.0...)
GradientMiddleCurveInteriorDay=(0.0...)
GradientMiddleCurveInteriorNight=(0.0...)
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=(0.0...)
GradientHorizonIntensitySunrise=(0.0...)
GradientHorizonIntensityDay=(0.0...)
GradientHorizonIntensitySunset=(0.0...)
GradientHorizonIntensityDusk=(0.0...)
GradientHorizonIntensityNight=(0.0...)
GradientHorizonIntensityInteriorDay=(0.0...)
GradientHorizonIntensityInteriorNight=(0.0...)
GradientHorizonCurveDawn=(0.0...)
GradientHorizonCurveSunrise=(0.0...)
GradientHorizonCurveDay=(0.0...)
GradientHorizonCurveSunset=(0.0...)
GradientHorizonCurveDusk=(0.0...)
GradientHorizonCurveNight=(0.0...)
GradientHorizonCurveInteriorDay=(0.0...)
GradientHorizonCurveInteriorNight=(0.0...)
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1

Moon

MoonIntensity

MoonIntensityDawn=(0.0...)
MoonIntensitySunrise=(0.0...)
MoonIntensityDay=(0.0...)
MoonIntensitySunset=(0.0...)
MoonIntensityDusk=(0.0...)
MoonIntensityNight=(0.0...)
MoonIntensityInteriorDay=(0.0...)
MoonIntensityInteriorNight=(0.0...)
MoonDesaturationDawn=(0.0...)
MoonDesaturationSunrise=(0.0...)
MoonDesaturationDay=(0.0...)
MoonDesaturationSunset=(0.0...)
MoonDesaturationDusk=(0.0...)
MoonDesaturationNight=(0.0...)
MoonDesaturationInteriorDay=(0.0...)
MoonDesaturationInteriorNight=(0.0...)
MoonColorFilterDawn=1, 1, 1
MoonColorFilterSunrise=1, 1, 1
MoonColorFilterDay=1, 1, 1
MoonColorFilterSunset=1, 1, 1
MoonColorFilterDusk=1, 1, 1
MoonColorFilterNight=1, 1, 1
MoonColorFilterInteriorDay=1, 1, 1
MoonColorFilterInteriorNight=1, 1, 1

Stars

EnableAnimatedStars

EnableAnimatedStars=(false, true)
StarsAnimationTime=(0.0...)
StarsAnimationDensity=(0.0...)
StarsAnimationIntensity=(0.0...)
StarsIntensityDawn=(0.0...)
StarsIntensitySunrise=(0.0...)
StarsIntensityDay=(0.0...)
StarsIntensitySunset=(0.0...)
StarsIntensityDusk=(0.0...)
StarsIntensityNight=(0.0...)
StarsIntensityInteriorDay=(0.0...)
StarsIntensityInteriorNight=(0.0...)
StarsCurveDawn=(0.0...)
StarsCurveSunrise=(0.0...)
StarsCurveDay=(0.0...)
StarsCurveSunset=(0.0...)
StarsCurveDusk=(0.0...)
StarsCurveNight=(0.0...)
StarsCurveInteriorDay=(0.0...)
StarsCurveInteriorNight=(0.0...)

Sun

SunIntensity

SunIntensityDawn=(0.0...)
SunIntensitySunrise=(0.0...)
SunIntensityDay=(0.0...)
SunIntensitySunset=(0.0...)
SunIntensityDusk=(0.0...)
SunIntensityNight=(0.0...)
SunIntensityInteriorDay=(0.0...)
SunIntensityInteriorNight=(0.0...)
SunDesaturationDawn=(0.0...)
SunDesaturationSunrise=(0.0...)
SunDesaturationDay=(0.0...)
SunDesaturationSunset=(0.0...)
SunDesaturationDusk=(0.0...)
SunDesaturationNight=(0.0...)
SunDesaturationInteriorDay=(0.0...)
SunDesaturationInteriorNight=(0.0...)
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1